Really glad drying racks are being added. Food preservation has always been an issue: sure, you can pickle and jar stuff but the material cost and rarity is never worth it. Saving canned stuff is the only real option, but isn't great for low loot game options. While I really want NPCs, I'm glad this update is prioritied first. Lays a better foundation for gameplay.
Yeah what I'm loving is this update will also feature the first implementation of basic NPC system in form of domestic and wild animals, on top of all these loosely termed "crafting" focus.
It will also have possibly great performance improvements, slightly better lighting visuals.
Also map expansion and new foundation for mapping that allows basements and skyscrapers.
These are most likely not what a lot of people that came when the B41 multiplayer improvements were implemented are looking for, but it is a solid move forward both in that regard and on all other base game stuff.
I can't wait to have a nice farm (...and then the horde came)
Yea I'm so ready for this update, gonna be a great time to play this game. Love the hell outta these devs.
How do people get this far I lift one log of wood and my spinal column shatters into a million pieces ๐
Use ropes to make bundles of logs!
Project Zomboid
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