ArmWorldbuilding

joined 1 month ago
[–] ArmWorldbuilding@lemmygrad.ml 9 points 15 hours ago

Peaceful protests and think piece articles accomplish nothing, as well-meaning as they may be.

 

I would like to learn in detail about how the People's Republic effectively countered the Western attempt to create an East Turkestan state and successfully re-educated the terroristic elements into productive members of their society. What English-language books, articles, and other sources can fill me in on how exactly they did this?

That liberal imperialist audience is getting smaller and more insulated every day. Eventually it will be narrowed down to two core constituencies: Live Laugh Love real estate agents and kill-all-immigrants carwash owners.

Would be nice but I wouldn't hold my breath

[–] ArmWorldbuilding@lemmygrad.ml 12 points 3 weeks ago (2 children)

I came up with an acronym to describe Maoists and other annoying Westoids.

TOWEL

Terminally Online Western Leftist

[–] ArmWorldbuilding@lemmygrad.ml 11 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Some book that explains how Maoism emerged in the West and became the presence that it is today.

____ them all.

[–] ArmWorldbuilding@lemmygrad.ml 2 points 1 month ago* (last edited 1 month ago)

Thank you and I agree with this criticism. I made some changes to the Age of Andar to better reflect class relations that would more plausibly give rise to the scenario in the Age of Storms.

Some ground rules that I decided upon for this setting...

  • Humans come from Andar, not Earth. Andar functions as a stand-in for Earth so that I can utilize historically-inspired elements without being tied down to too much real-world baggage.
  • There are no sapient aliens. I like to include native creatures that live on various exotic worlds, but I have avoided any mention of extraterrestrial civilization, as this proved too disconnected from the themes I wanted to explore.
  • This is a no-magic verse. That means you won't find any psychics or Force powers or anything similar. These elements hogged up too much focus in an earlier phase of this setting's development so I had to leave them out.
 

I am worldbuilding a soft sci-fi setting called The Arm. The setting revolves around an interstellar humanity which is divided into many factions of a mostly ideological nature. Most of humanity lives within a socialist state, but the present day of the setting also contains a corporatocracy, an independent republic of heavy-worlders, a theocracy, and nomadic fleets of communal spacefarers.