NMSGalacticHub

joined 2 years ago
MODERATOR OF
[–] NMSGalacticHub@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

These pictures were taken at our Portal Party, our final celebration in our old space-claim, which we've explored as a community for the last 6 years. The list of players on the right side was everyone who showed up to our Discord voice chat - more than No Man's Sky could fit into a single game session!

As of April 6th, we've moved on to our new space claim: the Sea of Xionahui and 26 surrounding regions!

As the entire civilization is basically starting with a clean slate (as far as the in-game content goes anyway), there's never been a better time to become a part of our community. Tons of new interlopers have been showing up already, and some have already started their own colonies or moved into positions of leadership.

You can even buy our civilization's emblem in the QuickSilver store as a base decal or banner, and you can also add it to your exocraft or (as seen in this image) your fauna companions!

Join today, and explore together!



Important Links

 
[–] NMSGalacticHub@lemmy.world 1 points 3 weeks ago

....Right, which is why the rest of that quote which you truncated for some reason was, "(except people who make it and wish other people would like it)"

[–] NMSGalacticHub@lemmy.world 1 points 3 weeks ago (2 children)

It forecloses art as a career, thereby depriving future generations of evolution in style and professional craft.

I hate AI art too, but I don't think it's so bad as that. It's terrible because it uses obscene energy and steals art. But that doesn't mean anyone actually likes AI art (except people who make it and wish other people would like it).

If you tell me your "art" is AI, then I instantly lose interest (with very rare exceptions that generally use older types of AI, like MGMT's "When You Die" music video"). Momentarily disregarding economic considerations, AI "art" is to real art as over-processed food is to whole-food, made-with-love meals. Will some people eat it, for whatever reason? Sure. But are Twinkies competing with fine dining? No. I'm interested in art for the relatable human element. If that's emulated, then you can only hold my interest until that fact is revealed. AI artists can only be disinteresting or deceitful, there's no third option.

[–] NMSGalacticHub@lemmy.world 1 points 3 weeks ago

The capital (the busy, sometimes-laggy place) is only one planet of the tens of thousands of planets found in Galactic Hub space. We select new capitals occasionally, but that's not why we're relocating the civilization.

[–] NMSGalacticHub@lemmy.world 3 points 1 month ago* (last edited 1 month ago)

Copied this from one of my announcements so excuse the highly-formal tone:


There are a number of strong rationales in favor of relocating. It's not a decision I take lightly, but after reviewing all points, it seems inarguable to me that the benefits of a move will outweigh its detriments.

  • Most colonies have aged and are seeing minimal use, so leaving them behind will not be as catastrophic as it would've been at some points in Hub history. (I say "most" intentionally, I know it's not all of them!)
  • Most old systems lack proper Hub tags because of upload / crossplay issues, and some new systems were improperly named.
  • The search for a suitable capital will not likely produce many new results not already discovered in the previous search, because non-purple systems have not changed significantly.
  • While end-game players can explore new purple systems, there is not nearly as much new content for players who have not yet completed the required quests. Relocating will put both old and new players on a greater level of parity, giving everyone new content to enjoy and explore.
  • Somewhat related to the above point, some new players have communicated that the Hub is essentially so entrenched in its current space that they feel intimidated to even approach and engage with the community. Those same players have indicated that a full relocation would make them feel like they're 'getting in on the ground floor', and have a space in the community.
  • In the past, I avoided expanding our space claim because, essentially, there wasn't enough content in the game to worry that we would miss out on any of it within our 11 regions. Now, the game is more and more complex. If someone wants to live on a purple fern-grass moon with flying snakes orbiting a gas giant, can I necessarily guarantee that we have that? I can't. Essentially, more game = more space required to capture all of that game within our boundaries.

It also seems that, for everyone except PS5 players (due to Sony blocking USB save backups), we will be able to provide a service to relocate bases to the new Galactic Hub space claim. PS5 may also be able to access this service once cross-save opens to all players. This will be an imperfect solution to the issue of base-loss, I know - bases which rely on terrain will need to have foundations constructed or some other method of adaptation to their new location, and bases which rely very heavily on terrain or natural features (ie treehouses) may not be feasible to relocate at all. But it beats a total loss of all bases!

[–] NMSGalacticHub@lemmy.world 2 points 1 month ago (6 children)

Important Links

 
[–] NMSGalacticHub@lemmy.world 3 points 6 months ago (1 children)

I was thinking that Worlds 2 could potentially be creepy enough to be the Halloween update

but I'm happy with this too

[–] NMSGalacticHub@lemmy.world 6 points 6 months ago

WOOOO HALLOWEEN UPDATE!

[–] NMSGalacticHub@lemmy.world 0 points 6 months ago* (last edited 6 months ago)

I'll respond to this with what I said to one of the other AI-enthusiast-non-NMS-players commenting here:

I brought up this topic to gauge the general response from members of this community - I absolutely am not interested in discussing AI content as a concept with AI enthusiasts or other people who are not members of this community.

Also, the example you linked is completely unrelated to No Man's Sky. Unsurprisingly. So that doesn't apply here at all.

[–] NMSGalacticHub@lemmy.world 4 points 6 months ago

HALLOWEEN UPDATE

I BELIEVE IN SPACE HALLOWEEN!

 
 

If any significant number of community members are opposed to this, we can discuss it further.

Judging by the reactions to the recently-posted, now-removed NMS AI content, it seems it's generally poorly-received and people (including me) would prefer it not to be featured in this community.

 

Interlopers! I'm looking for a moderator (or team of mods) to help me run this community! The Galactic Hub keeps me pretty busy, so I feel we need more coverage to ensure this place continues to run as smoothly as it always has.

This community very seldom requires any sort of moderation, much less any sort of nuanced judgement-call, so any users with a frequent history of contribution to this community would be considered.

 

The NMS-RPG System is essentially player-created fanfiction but created in a way which allows it to be linked with the game itself.

For an exhaustive guide, see:

 

(Also important to note here: the capital is just one of the Galactic Hub's systems! We have over 5,000 systems in our space claim in Euclid alone, so you can find your own "rural" area near the crowded capital too!)

Important Links

The Galactic Hub Project

Largest & Oldest Active Civilization

11,000+ Player Bases, 78,000+ Subreddit Subscribers, 13,000+ Discord Members

The Galactic Hub Project (r/NMSGalacticHub), founded October 2016, is Euclid's multiplayer hotspot. With a greater concentration of players than anywhere else in No Man's Sky, there's no better location to experience Civilized Space gameplay!

A few of our features include:

  • Chapters - The Galactic Hub has a variety of sub-organizations called Chapters, like the GH Exobiology Corps (focused on fauna), the GH Defense Force (focused on defense & combating griefers), the GH Star League (focused on hosting multiplayer "simulation sports" competitions), & more!

  • Colonies - In the Hub, colonies are communities of multiple players collaborating in some way. This always includes building bases, which are often built under the same theme. Colonies may be as big as a whole system, or as small as a single trade post. The most active colonies are managed by Governors. Governors are interlopers who volunteer to run a colony. A governor's main focus is keeping their colony active - this often involves writing missions or hosting events for their colonists. Some colonies even have Mayors, which manage even smaller communities known as Territories within a Colony. Anyone may set up their own colony in Hub space and act as a Governor!

  • Multiplayer Events - From laid-back Social Nights to the NMS take on eSports Star League, the Galactic Hub has multiplayer social events nearly every week - sometimes multiple each week. Come meet your neighbors!

  • Economy - The GH has its own native currency, HubCoin. It is rewarded exclusively for activity representing the Galactic Hub on various platforms (Reddit, Discord, Wiki, YouTube). HubCoin is never available for sale for dollars, pounds, etc - "real world money" is never required or involved. HubCoin is used to facilitate a metagame economy. For example, to earn coin, players can open their own Businesses with in-game locations in Hub space. To spend coin, players might browse our Discord server's Marketplace and buy goods like custom ships, custom companions, services-of-convenience (ie construction materials), or even 100%-free real-world Hub merch. (Real-world merch availability may vary.)

  • Canonization - Hello Games was kind enough to canonize the Galactic Hub. In other words, we're official in-game content! The "Pilgrim" title can only be unlocked by visiting our old capital planet, New Lennon. Our emblem can be purchased at the QuickSilver store as a base decal or player banner. We're also referenced in the Mission Board and the dialogue of a Traveller, as well as being referenced in the Waking Titan ARG!

That's just a quick look at some of our features. We also have interactions with other civilizations, we're a founding member of the United Federation of Travelers, and much more - but above all else, what really defines the Galactic Hub is our thriving and friendly community. Join us and find your new home in the stars!

 

Atlantid Multi-tools can only be obtained if you have already

spoilercompleted the Autophage storyline.

Found just outside of Galactic Hub space

 

Important Links

The Galactic Hub Project

Largest & Oldest Active Civilization

11,000+ Player Bases, 77,000+ Subreddit Subscribers, 12,000+ Discord Members

The Galactic Hub Project, founded October 2016, is Euclid's multiplayer hotspot. With a greater concentration of players than anywhere else in No Man's Sky, there's no better location to experience Civilized Space gameplay!

A few of our features include:

  • Chapters - The Galactic Hub has a variety of sub-organizations called Chapters, like the GH Exobiology Corps (focused on fauna), the GH Defense Force (focused on defense & combating griefers), the GH Star League (focused on hosting multiplayer "simulation sports" competitions), & more!

  • Colonies - In the Hub, colonies are communities of multiple players collaborating in some way. This always includes building bases, which are often built under the same theme. Colonies may be as big as a whole system, or as small as a single trade post. The most active colonies are managed by Governors. Governors are interlopers who volunteer to run a colony. A governor's main focus is keeping their colony active - this often involves writing missions or hosting events for their colonists. Some colonies even have Mayors, which manage even smaller communities known as Territories within a Colony. Anyone may set up their own colony in Hub space and act as a Governor!

  • Multiplayer Events - From laid-back Social Nights to the NMS take on eSports Star League, the Galactic Hub has multiplayer social events nearly every week - sometimes multiple each week. Come meet your neighbors!

  • Economy - The GH has its own native currency, HubCoin. It is rewarded exclusively for activity representing the Galactic Hub on various platforms (Reddit, Discord, Wiki, YouTube). HubCoin is never available for sale for dollars, pounds, etc - "real world money" is never required or involved. HubCoin is used to facilitate a metagame economy. For example, to earn coin, players can open their own Businesses with in-game locations in Hub space. To spend coin, players might browse our Discord server's Marketplace and buy goods like custom ships, custom companions, services-of-convenience (ie construction materials), or even 100%-free real-world Hub merch. (Real-world merch availability may vary.)

  • Canonization - Hello Games was kind enough to canonize the Galactic Hub. In other words, we're official in-game content! The "Pilgrim" title can only be unlocked by visiting our old capital planet, New Lennon. Our emblem can be purchased at the QuickSilver store as a base decal or player banner. We're also referenced in the Mission Board and the dialogue of a Traveller, as well as being referenced in the Waking Titan ARG!

That's just a quick look at some of our features. We also have interactions with other civilizations, we're a founding member of the United Federation of Travelers, and much more - but above all else, what really defines the Galactic Hub is our thriving and friendly community. Join us and find your new home in the stars!

 

Discord Server Link


👾 Introduction 👾

Unification Day is a semi-canon, semi-fanmade holiday, which has historically involved civilizations across the simulation. If you're unfamiliar with the history of Unification Day, you're encouraged to learn more about it here!

This year, Unification Day has been organized as a 28-hour base tour with a variety of activities and social events. That means there is no single "Unification Day System" as in past years. We believe this will provide an ideal format to highlight the builds which civilizations put the most time, effort, and spirit into: those in their home-space claims.

While the holiday is all about celebrating civilized space, Unification Day is not a holiday exclusive to members of civilizations. If you're a lone traveler looking to try out some new activities and meet some new people, you're just as welcome here as anyone else!

⏱️ Schedule ⏱️

A current copy of the schedule can be found here. All times are in UTC. Locations will be added soon.

The schedule is still being discussed by the Unification Day Planning Council (the heads / staff of involved civilizations). All scheduled events are subject to change for at least the next week. I'll post any updates in both the Discord server and future Unification Day Reddit posts.

The schedule includes exocraft races, starship PVP, on-foot team deathmatches in a city-sized PVP map, a huge variety of minigames like shield wrestling and a maze escape, art and museum tours, and tons of social events and general base tours. The goal was to represent as many civilizations as possible while also providing the greatest variety of activities as possible.

⚠️ Rules ⚠️

All rules apply to both voice chat and regular messages.

  1. No discriminatory, toxic, or otherwise un-fun content. No slurs, no putting down other players' builds (unless constructive criticism is requested), no harassment, no irl politics, etc.
  2. Don't start drama. This is Unification Day, get unified or move on!
  3. No uninvited PVP. (Remember to turn your PVP off outside of events anyway, just to be safe.)
  4. No excessive terrain manipulator use.
  5. No excessively massive pets.

6. ❗❗❗DO NOT BUILD A BASE IN ANY UNIFICATION DAY SYSTEM WITHOUT CONTACTING THAT CIVILIZATION'S LEADER FIRST.❗❗❗

Uploading bases in any of these systems could result in negative impacts for that civilization, like decreased rendering reliability or even the entire base no longer showing for visitors. These civilizations are trying to provide a fun time for everyone, please respect their space

 
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