The Hyperloop thing is more complicated and more like an elaborate plan. It was a way to distract California lawmakers from a high-speed rail project, in order to sell more Teslas.
Except if you're an employer in a very small company.
Source: my boss did this at the first company I worked at.
And of course each teams instance uses 2gb ram each because they're very badly optimized electron apps.
In my head it translates to an upside down face which is more like a signal of slight discomfort
I've learned excel in middle and high school in my native language, I absolutely fucking hate the translations... excel-translator.de coming in clutch.
I'm completely aware of the financial issues YouTube is facing, but they got themselves into this mess (and most other companies as well, who provide a service for "free"). They make users accustomed to a level of service, build a userbase and ride on investments with the expectation that they'll figure out how to make money when they reach mass adoption.
The fact that youtube premium took years to even conceptualize is a massive failure on their part. Or how 1080p+ video wasn't a paid feature to begin with. Making your users get used to a level of service, then making their experience more miserable and selling a solution to the problem they made does not bode well with people who have been on the platform before "things turned to shit".
It also doesn't help that the first course of action was to increase the amount of ads, increase retainment, "enshifficate" the platform in order to increase the time people spend on the site (=more ad revenue). Now I'm at a point that I can't use YouTube without uBlock, sponsorblock, return youtube dislikes and Revanced (includes the latter two extensions for mobile), turning useless features off (or with the case of dislikes, back on) and stopping the bombardment of ads.
Youtube premium would still provide me with a worse experience, so why would I switch? They should figure out how to provide people additional value for their money, and shouldn't have accustomed people to a level of service that they 100% knew wouldn't be sustainable.
A friend of mine was an arch user and was constantly throwing shit at me for using zorin os, but at the same time was always complaining about something not working like he wants it to and spending too much time tinkering. He recently switched to Fedora.
Who's laughing now Tom
Learning vim motions in VSCode with the vim plugin was the best decision I made this year. Made programming even more fun and after a year of learning I actually feel that I finally reached a point where I'm a lot more productive. I set up neovim too, but I'm missing some things to fully switch from VSCode and I have to research my options (git integration and debugging are my pet peeves), which I haven't had time for lately.
Can vouch for Brother. My parents kept buying inkjet printers every few years, the last one was a more expensive HP one but they were always a constant source of complaint. Bought them a Brother a few years ago, they literally didn't have a single issue with it since.
When streaming first came in I finally stopped pirating and felt a little bit better about myself. A couple years passed and I'm back to pirating, even built a Plex media server in the meantime.
One of the reasons for this is that you already experienced a lot of games and there are less of those "first" experiences. Another reason is that AAA and AA has been very same-y for a while (I almost wrote 'trash', but not really, it's pretty cool how far technology has come). AAA doesn't try anything new, AA tries to be AAA. I tend to go back to older games I'm not familiar with and I follow the indie market, there are pretty cool niche games out there which sometimes bring back the spark of that "first-experience" feeling.
Nobody attacks an individual house, people exploit vulnerabilities en masse.