PeriodicallyPedantic

joined 3 years ago
[–] PeriodicallyPedantic@lemmy.ca -1 points 14 hours ago

Who you're trying to invite over?
You don't. That's established relationship shit (romantic or otherwise).

That's true to an extent, but I'd disagree wrt something like dockerhub.

I don't really agree. If you have a tool to do a thing, share it in case someone else could benefit, just be open about what it is.

Nice try, FBI.

I'm a professional pedant, but it's only seasonal part time work.

[–] PeriodicallyPedantic@lemmy.ca 15 points 4 days ago (10 children)

I'm generally anti-ai but this is kind of exactly what vibe coding is for.

Someone has a problem right now and there is no tool to fix their problem how they want it fixed, so they throw some shit together for personal use and maybe someone else can use it if they want idgaf.
Why would they maintain that? It does what they need it to, when they need it. Usually these tools are very basic.

[–] PeriodicallyPedantic@lemmy.ca 1 points 5 days ago* (last edited 5 days ago)

The first link you sent, that I keep talking about, said in the first paragraph that it is 100 yo and superceded 50 years ago:

Regarding 17 U.S.C. § 109(a) which is what superceded it, the 2010 version does mention computer programs but does not mention games except for coin operated games. It doesn't grant you the right to copy (which digit transfer does) and more importantly 109(d) explicit says the right doesn't extend to people who possess the software by means of rental/lease/loan/otherwise without acquiring ownership of it, which is exactly the exemption about selling licenses instead of copies, that these digital stores use to deprive you of ownership. It clearly exempts steam's whole model.
Checking the most recent version (2024) leaves this pretty much unchanged.

I agree with you that this is bad, but that doesn't make it illegal.
However we need to be careful that this doesn't fuck FOSS software, which relies heavily on license enforcement.

I actually commented a solution on a pangolin ticket, and they were like "good idea!" And implemented it, but then made it an enterprise only feature 😭

[–] PeriodicallyPedantic@lemmy.ca 1 points 6 days ago (2 children)

I can't get it working with the app unless I disable auth in pangolin, but it works beautifully with web

droneS of
---------Government
------arE
----reaL

[–] PeriodicallyPedantic@lemmy.ca 0 points 6 days ago (2 children)

Literally in the first paragraph of the link you sent me about the 100 year old law, it said that it was repealed and superseded in the 70s. I don't think you're even reading the sources you send me. Are you just generating responses with ai?

Again, what law is being broken by steam?
First sale doctrine does not apply to licenses, it applies to products, and furthermore you cannot transfer a digital product without copying it.

We can't just say that they're breaking the law as were wish it existed rather than how it actually is, but I agree with your goal, that software should be resellable.

[–] PeriodicallyPedantic@lemmy.ca 1 points 6 days ago (4 children)

What law?
The law you linked is 100 years old, and was superseded 50 years ago. The doctrine you linked explains exactly how it does not apply well to digital works, because you're making a copy (which first sale doctrine does not allow you to do) when you sell it, and also because you weren't sold the work in the first place, you were licensed it's use, and you can't sell or transfer licenses under first sale doctrine.

I agree this is counter to the spirit of the first sale doctrine, but that means laws need to be updated, not that a new law was created to deny you rights.

[–] PeriodicallyPedantic@lemmy.ca 1 points 1 week ago (6 children)

What copyright law did valve violate?

I can only assume that you think that copyright law are laws granting rights to copy holders, rather than laws granting the rights to the creator to control who can make copies.

 

She is so proud of me, she tells everyone

 

I cum in the shower, instead.

 

Imagine living in a universe where, without even trying, you can run so fast that if you trip, you will die and splatter your body over a couple hundred meters of ground. And if you trip into someone, it'll kill them and possibly an entire pile of people.

Like, in motor racing, the cars get wrecked but the drivers are fine. In the movie Cars, they all die. The race spectators are watching a blood sport.

 

What is a bread roll if not all crust?
What is toasting, if not making the whole piece of bread more crust-like?

 

When toilets try to save money by reducing the amount of water they use per flush, but you end up having to flush like 3 times 🤬

 

What would you put in your second aid kit?

 

Be me.
I've started sitting down to pee because it's cleaner.
Stand up after I've finished peeing.
Pull up pants.
Turn around to flush.
There is poop in the toilet.
I forgot that this time I had sat down to poop.

 

In old plays and stories, such as Romeo and Juliet, poisons are depicted as being fairly fast acting.

Would they really have had access to such poison, or was it simply creative license? What would a realistic depiction of a poison of that era be?

 

I'm trying to figure out a ruling for something one of my players wants to do. They're invisible, but they took a couple of seemingly non-attack actions that my gut says should break inviz.

Specifically, they dumped out a flask of oil, and then used a tinderbox to light it on fire. Using a tinderbox isn't an attack, nor is emptying a flask, although they are actions , and the result of lighting something on fire both seems like an attack and something that would dispell inviz.

I know that as DM I can rule it however I want, but I'm fairly inexperienced and I don't wanna go nerfing one of my players tools just because it feels yucky to me personally without understanding the implications.

Is this an attack or is there another justification for breaking inviz that is there some RAW clause I didn't see? Or should this be allowed?

 
 
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