[-] RightHandOfIkaros@lemmy.world 15 points 1 hour ago

Could?

Will. By design.

[-] RightHandOfIkaros@lemmy.world 62 points 6 hours ago

Never forget, releasing your game means you already made it farther than 90% of the other game developers.

[-] RightHandOfIkaros@lemmy.world 4 points 6 hours ago

I think for a visual novel, you're probably better off buying it near release for full price. Maybe even get the more expensive version that comes with the soundtrack if you like the game.

For other types of games, especially more mass market games, they're more complex and prone to bugs. Visual novels, not so much. So being patient in this particular case would certainly hurt the small creator making the game more than it will hurt your bank account. Visual novels aren't usually $60.

[-] RightHandOfIkaros@lemmy.world 2 points 6 hours ago

I mean, visual novel games are VERY hard to make them unstable. In the case of a visual novel, it will probably have the same stability whether you buy it at release or 20 years later (if its even still for sale). It might only get one or two updates that entire time, and probably to correct typos.

[-] RightHandOfIkaros@lemmy.world 1 points 20 hours ago

Not necessarily. Even if the hardware wasn't exactly the same, it came out too close to the Saturn. Had there never been a Saturn and the Dreamcast, even if it was slightly weaker like a Saturn 2.5, would have launched in 1996, the console would not have done so poorly. It also would not have been so quickly outclassed by its competition, as it would have directly competed with the PS1 and Nintendo64 the same year.

Its really all to my point that piracy had nothing to do with the console's failure. There were other problems with the Dreamcast that caused its death.

[-] RightHandOfIkaros@lemmy.world 2 points 20 hours ago

The 32X and Saturn releases were confusingly close to each other and could easily lead to some confusion with consumers. Releasing both a disk console and a disk addon for the existing console in the same year could confuse people on whether they needed the new console or just the disk addon, especially with marketing that didn't exactly make it clear. Similar issue the WiiU had with people thinking it was an addon for the Wii and determining they didnt need it. If the Dreamcast had started development instead of the Saturn, and released even 2 years after the Saturns release date in 1996, the console would have fared significantly better.

SEGA just didn't pick the right console features for the right time. The Dreamcast was ahead of its time releasing in 1998, but by the time the PS2, GameCube, and especially Xbox launched just 2-3 years later, the Dreamcast hardware looked extremely outdated, because it was.

[-] RightHandOfIkaros@lemmy.world 40 points 1 day ago

Still better than Horse Armor. So no, not Bethesda's worst DLC.

[-] RightHandOfIkaros@lemmy.world 6 points 1 day ago* (last edited 1 day ago)

Piracy did not kill the Dreamcast.

Third party developers's fear of piracy didn't help the console, but primarily it was released at the wrong time for the wrong price with the wrong features. If the 32X and Saturn never released and instead the Dreamcast came out in place of the Saturn, it would not have failed. Piracy didn't have much to do with it.

In fact, the GameCube sold very badly in some SEA countries because it was too hard to pirate games for. Piracy literally leads to hardware sales in some countries.

[-] RightHandOfIkaros@lemmy.world 35 points 1 day ago

Translation:

"Yes, invest in our company, rich people. There is zero risk in investing in us, we are financially sound!"

[-] RightHandOfIkaros@lemmy.world 14 points 1 day ago

Tall order for an open world game, let's see how they deliver on this, if at all.

[-] RightHandOfIkaros@lemmy.world 22 points 1 day ago

Or how about they start making games people want to actually buy?

How about truly new games instead of zero-risk remakes/reboots/sequels or truly awful slop like Concord?

[-] RightHandOfIkaros@lemmy.world 138 points 2 days ago

Unfortunately?

That would be such a massive privacy issue that I don't think any video conferencing software would ever implement that.

-2

I am getting kinda sick of constantly not being able to post comments on seemingly random posts due to this error.

The instance is English, the post title is English, and my comment is in English. I have even logged into my instance website to change the language settings to have both "Undetermined" and "English" selected, and that still doesn't work. Not all posts have this problem, and not even posts in just one community or instance. Seems like the error is completely random.

I have to imagine this is an error specific to Connect for Lemmy, since I don't get the same error if I comment from my web browser. It seems to come from Connect for Lemmy not having an option to set the comment language when posting? Can that be corrected please?

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RightHandOfIkaros

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