Simon_Shitewood

joined 3 weeks ago
[–] Simon_Shitewood@lemmy.ml 5 points 3 hours ago

It's a lot easier to lose nukes when you have tens of thousands than it is if you have up to 60.

[–] Simon_Shitewood@lemmy.ml 7 points 18 hours ago (2 children)

Avowed and Tainted Grail: Fall of Avalon are the most Skyrim-like games I've seen recently, but I can't speak for their quality. Dragon's Dogma would be an ideal fit but it's 3rd person.

[–] Simon_Shitewood@lemmy.ml 1 points 20 hours ago

This is about knowledge, not intellect,

Wow yeah making yourself look real smart here. Take your own advice.

[–] Simon_Shitewood@lemmy.ml 0 points 1 day ago (2 children)

Do you have a humiliation fetish or something?

  • Fact 1: Hexbear was originally forked from Lemmy
  • Fact 2: Dessalines and Nutomic later merged Hexbear's changes back into lemmy.
  • Fact 3: Shit.sorta.works runs on the current version of Lemmy, which contains Hexbear's changes.
  • Fact 4: You do not have to pay Hexbear to use Lemmy

This is about knowledge, not intellect, and you know nothing.

 

ROMEO IS A DEAD MAN is proving to be fun but somehow raises the question of "what the fuck is going on and why do I vibe with it?" even more than previous Grasshopper games. Why does the FBI have a space time division that flies about in a time travelling spaceship with a massive wave motion gun on the front? Why has your family come along for the ride? Why do zombies grow from seeds on a farm? Why is your grandpa embroidery now? Why is a senior FBI agent a cat? Who is storing their spices in meteorites? Is the screen currently black because of a bug or is it an artistic decision? (It was a bug)
The biggest question it raises for me though is why there seems to be a generation of Japanese game developers obsessed with videogames as a medium - whether it's switching controller ports in a fight, changing gameplay to a text adventure for dream sequences, or the main character fast forwarding through the villainous monologue, there's a self awareness to their games I don't see elsewhere. They don't just give a nod and a wink to the 4th wall, they aggressively try to pull the player through it to interact even more directly with the gameplay and story. What happened to make them like this? Is it some part of their cultural experience or a formative piece of media? Or are they just a set of weirdos that coincidentally happened to be born relatively nearby?

[–] Simon_Shitewood@lemmy.ml 1 points 2 days ago

We've been doing baby steps for hundreds of years, maybe we should try some more mature steps now.

[–] Simon_Shitewood@lemmy.ml -2 points 2 days ago (4 children)

No, I'm pointing out you're objectively incorrect, you can't just go "but they're soooo crraaaaaazy!" and pretend it validates your opinion you stupid little child.

[–] Simon_Shitewood@lemmy.ml 1 points 2 days ago (6 children)

Hexbear was a fork of Lemmy that was merged back into the main build, which sh.it.just.works runs on. You are using their cloned software for free right now. That's obviously not their issue.

[–] Simon_Shitewood@lemmy.ml 1 points 3 days ago

Red Steel was a release title, meant to showcase the Wii as a serious console for adults as well as a family friendly console for kids, but I'm pretty sure it, MadWorld, and No More Heroes were the only remotely gorey games for it.

[–] Simon_Shitewood@lemmy.ml 2 points 3 days ago

You aren't entirely wrong... The comic character was named after milk toast, because it's so plain and bland.

[–] Simon_Shitewood@lemmy.ml 1 points 3 days ago* (last edited 3 days ago) (2 children)

Red Steel or MadWorld?

[–] Simon_Shitewood@lemmy.ml 1 points 3 weeks ago (2 children)

The Youths (20-somethings) at work have a new 3d printer, and were explaining how they were using the printer to print additional parts for the printer, so I said "oh, like downloading Limewire pro" and the blank looks made me feel so old.

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