Try Obtainium, helps if an app isn't on F-Droid or Google Play Store.
My bad, didn't read the part you didn't get it from Steam but some other place. Then I understand wanting to stick with the DRM-free version for sure. Have fun with it!
Starfield's considered a separate show, being right after the Xbox Games Showcase.
I think it speaks to accepting the reality of where they are with regards to hardware sales. Agreed, but I wouldn't say the Xbox situation is as hopeless as he paints it out to be if they got XGS games to show for it. Especially with Sony's exclusivity deals (which luckily are far less than before, looking at Street Fighter 6 for example). Phil's philosophy of getting games on any platform (despite starting to Xbox/PC lock Bethesda games) definitely shows with third party developers nowadays.
Sony set the bar low this time around, so I think it'll be good. Last showcase with the Hi-Fi Rush shadow drop was a good format for them - quick, content-filled. If they stick with that type of format, I'm a happy guy.
Hopefully an announcement of a global rollout of Game Pass Friends and Family too. 👀
I got to ask: what's your secret on still clearing the backlog since that time? I've gotten mine since June '22 if I remember correctly, and my backlog-beating definitely got reduced.
+rep for Spelunky and Rogue Legacy 2! Really loved my short play session with RL2 when trying several games out for my backlog list, but haven't gotten back to it. Spelunky I adore, but I can't deny it's frustrating to get through it despite actually making progress after a while.
Big respect to Valve and CrossOver for turning Wine into something more usable for handheld devices running Linux (and now even macOS is profiting from it with their Game Porting Kit). There are still caveats, but it's definitely good enough for me. Software engineers like us can easily tweak with settings or improve compatibility with quick tricks compared to a regular Joe, but it's still impressive. I've always wanted to build a tiny Raspberry Pi handheld just for coding, but this is way better.
The pre-made controls feel a bit finicky with the shortcuts they made (as in: they may or may not function 50/50, not sure whether it's a game issue or not since the game has had a couple updates), but otherwise it genuinely feels good. I run it through Proton due to the latest updates not having been ported over to the native Linux version, sadly.
You can also use the touch screen controls just fine if you enable touch screen controls in-game and have the "touch screen is actually touch screen input, not cursor input" option enabled as an "Always-On Button" in the control scheme. But the game itself is buggy with that sadly. Usually those controls are fixed by disabling and re-enabling the touch screen controls.
Eventually I went "fuck it" and use the trackpads for the controls. Definitely not difficult to control, really easy to the contrary. But I've not messed around with fixing or replacing the shortcuts from the default controller scheme.
Yeah, a Lemmy proxy is in the works. Should be able to convert Lemmy instances into a reddit-compatible format for clients.
Actually, your suggestion might indicate something important. The domain of the instance did change, with the old one giving 404's to get it off the list. Although Cameron did check the configs and didn't find anything wrong with them.
@Cameron@compuverse.uk Worth to cross-post to the admin channel, with the context of having switched over domains?
I fully agree. While I do love the fact we've got a self-hostable federated reddit alternative that actually provides an API (kbin doesn't provide an API sadly), it's a damn shame this solution definitely has its problems at the moment. Though hopefully this'll change soon in the future.
Yesssss. Almost forgot about the guy. He's still making funny videos along with longer "essays", no?
I'll suggest Lemmesee as a word play on Let Me See and Lemmy. Some alternate possibilities regarding styling/spelling: LemmeSee, Lemmysee, LemmySee, LemmySy
Will definitely keep an eye out on the icon contest.