orenj

joined 3 months ago
[–] orenj 7 points 18 hours ago (1 children)

That's not what the detective said. He SAID "I want to have fuck with you"

[–] orenj 2 points 1 day ago

My poor greatwolves wiped themselves out this way. Remember to toggle guard off when in space, folks

[–] orenj 2 points 4 days ago

Toxicology got some buffs in the remaster that let them morph poison damage to acid if its favorable, iirc

[–] orenj 14 points 6 days ago (4 children)

friendslop video games. its fun to get into wacky little low budget games with people you like.

[–] orenj 7 points 6 days ago* (last edited 6 days ago)

I miss prestige classes. Actually no I don't they're implemented in the form of archetypes (Dragon Disciple's actually kinda handy for some builds unlike in 1e), I just miss the idea of prestige classes.

[–] orenj 49 points 6 days ago* (last edited 6 days ago)

And yet, human fighter with basic sword and shield feats is still just as satisfying as day 1 :)

edit: Fuck, can I just gush about fighters in PF2e for a sec? Paizo really nailed the "boring normal" class, just by virtue of having them be slightly more accurate in combat - thereby boosting both crit rate for first swings, and offsetting the multi-attack penalty for followup swings. I've never had more fun dropping normal attacks in a ttrpg because each swing was just that much more likely to drop a juicy crit, followed up by a knockdown proc from choosing to be a hammer specialist or a pindown from being a bow specialist, etc. You then have a bunch of action condensers from your feats (which you can actually swap out on a day to day basis if you're so inclined) to do your cool normal attacks more often in a dynamic combat. And reactive strike at level 1 practically doubles your normal attack output right out of the gate if your cool pancake horfing teammates futz with some magic or wrestling bullshit to knock enemies prone.

Normal attacks fucking rule.

[–] orenj 1 points 1 week ago

How's CDDA these days? I jumped ship to CTLG instead and haven't been keeping up with DDA

[–] orenj 45 points 1 week ago

😳👉👈

[–] orenj 35 points 1 week ago

I wish I had a gary growing up. He seems alright

[–] orenj 3 points 1 week ago* (last edited 1 week ago)

I play PF2e primarily, though I'm not quite satisfied with it. I want more fantasy sandbox rather than fantasy combat sim, so it doesn't quite satisfy what I want on a purely mechanical level. But I do love my heavily armored magicians... shame what happened to the battle oracle in the remaster.

Right now I'm playing an imperial sorcerer with the Wood Kineticist archetype, and I just hit level 4 where I ascend to "Ikeamancer," summoning trees and woodshaping them into cheap edifices and furniture. In two more levels, I'll get the ability to make wood armor to wear that is usable without proficiency, and a regenerating shield. And one more level after that, I'll have a funky little flying platform to rain spells down from above from. Good fun.

As for the character himself, he's a total bastard (in both senses of the word) who has defected to another country and just absolutely cannot get over how people are being nice to him for some reason. He now feels bad about his family's harm inflicted on these same people, and the prejudice he displayed during his meeting with them.

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