roflo1

joined 3 years ago
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[–] roflo1@ttrpg.network 2 points 4 days ago

Oh, I wish. 😁

 
 
 
[–] roflo1@ttrpg.network 1 points 2 weeks ago (1 children)

Thanks!

It's also fun to draw them.

Never considered myself good at drawing, so I imitate a lot. And I think my skills are getting better (or at least less bad XD).

 
[–] roflo1@ttrpg.network 2 points 2 weeks ago (1 children)

I assume board games are not an option? I’ve played Salem with probably 10 players and it’s quite fun. It will take much less than 6 hours though.

But I don’t want to leave just challenging the question without suggestions, so I’ll ramble on…

I’m thinking very quick character creation (if anything because I have players who are unable to take less than an hour doing so), perhaps something like Mothership or pretty much any PbtA. Or pregens.

Spotlight time will be an issue, so a something with very fast combat mechanics should be very important.

I’m pondering if it’s worth a shot trying something like Dread, but I’m not sure if 6 hours is too long for a game like Dread.

I’m curious: do the 12 of you (+GM) usually play all at the same time?

 
 

This is from last year.

I’d glued some maps to magnetic sheets and took them home. My gf immediately told me: you know our niece will want to color them, right?

And, of course, she did.

 
 
 
[–] roflo1@ttrpg.network 1 points 1 month ago
-------------+--
|..Good luck...|
|.to.@.and.d.!.|
----------------
 
 

I tried (and failed) to write a decent pun for a title.

Mostly because I was worried my well wouldn't look like a well. Same for the staircase, actually.

So I abandonded the attempt. Sorry, dad!

[–] roflo1@ttrpg.network 1 points 10 months ago

Yeah. Very well summarized.

Perhaps I’d also add that the advancement is earned with blood and sweat. 😅

[–] roflo1@ttrpg.network 2 points 10 months ago (2 children)

I suppose YMMV, but to me it’s central. You see, the Hunter becomes a hunter because she heard a higher calling, and believing in it is what keeps it going.

You can rename Conviction to Faith, and it probably shows what I’m hinting at. That faith can get you out of trouble (supernaturally so) but it’s also precious. You’re still human, flimsy and prone to errors, susceptible to doubt.

And you’re way out of your league. All the time.

[–] roflo1@ttrpg.network 2 points 10 months ago* (last edited 10 months ago) (4 children)

In oWoD’s Hunter: The Reckoning, you can’t advance your Edges (supernatural abilities) with XP.

To do so, you have to gamble Conviction during the session, while using said Edges (those Conviction points gambled add dice to your pool, ideally improving your odds).

If you succeed at the task, you gain Virtues (with which you can later buy points in Edges).

if you fail the task, you lose Conviction points. If you run out of Conviction, you lose your ability to use Edges at all until you rest/meditate/recover for a full week.

Not sure if it qualifies as “conceptual” or non-mechanical to you. But I love it.

[–] roflo1@ttrpg.network 2 points 10 months ago* (last edited 10 months ago)

I sort of became lost with Stellagama’s offerings after the Cepheus family. 😅

Anyway, Quantum does ring a bell, but Quantum Dark didn’t.

Edit: turns out I do own the base Quantum PDF. That’s why it rung a bell, I guess.

[–] roflo1@ttrpg.network 2 points 10 months ago (2 children)

Hadn’t heard of this one.

[–] roflo1@ttrpg.network 3 points 10 months ago* (last edited 10 months ago)

I don't think you meant something like this, but I couldn't not do it 🙃:

[–] roflo1@ttrpg.network 2 points 10 months ago
[–] roflo1@ttrpg.network 3 points 10 months ago (2 children)

Ah, I assume you missed it. Last month’s Humble Bundle did include Cyberpunk Red.

https://ttrpg.network/post/21905985

It was kinda pricey, though.

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