[-] usrtrv@lemmy.ml 18 points 3 weeks ago

Nice catch. I usually do but it slipped my mind.

[-] usrtrv@lemmy.ml 20 points 3 weeks ago

Exchange contact info with someone after the accident then that someone is extremely petty. That's my guess.

[-] usrtrv@lemmy.ml 29 points 6 months ago

Comparing prices directly like this is almost irrelevant imo. And doesn't really dictate what the price of games should be.

Reasons old games should be pricier:

  • Hardware involved (cartridges/electronics).
  • Total number of customers were smaller, you have to subsidize development with less total sales.

Reasons why new games should be pricier:

  • Development has inflated to hundreds of people and multiple years (instead of dozens of people and multiple months)

But at the end of the day, business just price what the market will bear. It's only indirectly related to the cost of production. The margins on some games are insanely high compared to others.

[-] usrtrv@lemmy.ml 24 points 7 months ago

Not surprisingly, North Korea's Red Star OS has a closed source fork of KDE.

[-] usrtrv@lemmy.ml 25 points 7 months ago

Not surprising since they literally made a game for recruiting in 2002. https://en.m.wikipedia.org/wiki/America%27s_Army

[-] usrtrv@lemmy.ml 17 points 1 year ago

I think it's a bit of an unfair comparison because rental places had more overhead. Location, employees, physical media purchases/storage, etc etc

[-] usrtrv@lemmy.ml 24 points 1 year ago

Sort of, they also use the local price. So tarrifs play a role.

[-] usrtrv@lemmy.ml 22 points 1 year ago

I agree with the other posters, your hardware is going to hold you back. But you could try switching to a lighter desktop environment like LXDE instead of GNOME. This user found a small increase in performance: https://www.reddit.com/r/linux_gaming/comments/dg87jp/does_the_desktop_environment_matter_for_gaming/

But they had somewhat beefy hardware. If you're truly at the limit of your specs, 100% CPU/RAM usage, your performance increase could be even more.

[-] usrtrv@lemmy.ml 16 points 1 year ago

It's confirmed steam deck compatible at launch, so it'll work fine.

[-] usrtrv@lemmy.ml 23 points 1 year ago* (last edited 1 year ago)

I'm not saying you shouldn't try to learn language while you're there, I'm saying the requirement of learning before you travel is counterintuitive for wanting people to experience other cultures. I think it's detrimental to try to force or shame people into learning the language before travel, you'll end up discouraging people from traveling. They'll just stay in their own bubble and not experience other cultures.

[-] usrtrv@lemmy.ml 26 points 1 year ago

I understand the sentiment, but it seems like you're drawing arbitrary lines in the sand for what is the "correct" amount of power for gaming. Why waste 50 watts of GPU (or more like 150 total system watts) on a game that something like a SteamDeck will draw 15watts to do almost identically. 10 times less power for definitely not 10 times less fidelity. We could all the way back to the original Gameboy for 0.7 watts, the fidelity drops but so does the power. What is the "correct" wattage?

I agree that the top end gpus are shit at efficiency and we should could cut back. But I don't agree that fidelity and realism should stop advancing. Some type of efficiency requirement would be nice, but every year games should get more advanced and every year gpus should get better (and hopefully stay efficient).

[-] usrtrv@lemmy.ml 15 points 1 year ago

After I going through my second ~$30 bidet. I upgraded to a ~$300 Toto bidet with heated water and seat. No regrets.

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usrtrv

joined 1 year ago