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submitted 1 day ago by mudle@lemmy.ml to c/linux_gaming@lemmy.ml

Yesterday, July 1st, they announced the Alpha release of this next-generation mod manager and their new Product Manager got in touch to mention they "would be really keen to get feedback from Linux users". So this is your chance to ensure Linux (and Steam Deck) finally become a first-class citizen for game modding.

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submitted 3 days ago* (last edited 3 days ago) by theshatterstone54@feddit.uk to c/linux_gaming@lemmy.ml

Hey there,

I enjoy Linux gaming via WINE/Proton, but I often wonder about Linux-native FOSS games. You often see brilliant titles like 0AD and Mindustry mentioned, but there are also some unspoken gems in the "genre" like Minetest and it makes me wonder what other FOSS games are out there, that people just don't talk about much? I'm looking to discover and play more of these titles.

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submitted 2 days ago by john89@lemmy.ca to c/linux_gaming@lemmy.ml

The controller I'm using shuts off after about 5 minutes of idle time. I tried adjusting the value in Steam, but it doesn't have any effect.

Does anyone know where this value may be stored or how I can change it to be much longer?

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Bazzite 3.5.0 Update Released (universal-blue.discourse.group)
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submitted 3 days ago* (last edited 3 days ago) by fhein@lemmy.world to c/linux_gaming@lemmy.ml

Any games with less than 1000 total Steam reviews you've enjoyed and thought more people ought to know about? Not a hard limit, just a guideline for what could be classified as "undiscovered" on Steam, assuming it wasn't released yesterday.

I would recommend:

  • Full Bore, a cute block-based puzzle platformer. Solid mechanics, level designs and even a somewhat engaging story. ~~Unfortunately hasn't been on a sale since 2021 according to steampricehistory.com, while it was frequently reduced to €2-3 before that. Not sure I'd recommend it to everybody at full price, but IMO it's one of the best indie platformers I've played.~~ edit: Did someone email the creator of Full Bore or something? It's suddenly on sale again, for the first time in ages :) Go buy it!
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I'm hoping to get some help here. I finally took the plunge and installed Bazzite to a spare drive, and during the initial installation setup I was able to connect to my wifi. After booting up for the first time I noticed it said no connection. I see the wifi device listed, but I don't see anyway to connect. It doesn't find any networks. I've searched around but haven't found any solutions yet, and I'm hoping someone can point me in the right direction.

I greatly appreciate any help here, and I'm happy to provide any further information if necessary.

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GE-Proton9-9

Hotfix:

  • When I updated winetricks in 9-8 I forgot to make it executable. This fixes it so winetricks is executable again.

GE-Proton9-8

  • wine updated to latest bleeding edge

  • dxvk updated to latest git

  • vkd3ed-proton updated to latest git

  • dxvk-nvapi updated to latest git

  • steam client changes pulled in from upstream

  • vrclient changes pulled in from upstream

  • various game quirk fixes pulled in from upstream (Farlight 84, MultiVersus, Bad Mojo Redux, (Arcanum: Of Steamworks and Magick Obscura)

  • umu clients can now run winetricks verbs (Thanks R1kaB3rN)

  • added pending patch for DXGI_FORMAT_R8G8B8A8_UNORM on d2d_wic_render_target_init needed for Alt:V -- GTA V custom client (Thanks S0P4)

  • staging patches rebased (minor)

  • fsr patch rebased (minor)

  • protonfixes: winetricks updated to current git

  • protonfixes: winetricks vcrun2022 sha256 hashes updated for vcrun2022 (https://github.com/Winetricks/winetricks/issues/2235)

  • protonfixes: fix added for Contractors VR (thanks ToRRent1812)

  • protonfixes: fix added for gog: resident evil (thanks ImLinguin and keenanweaver)---

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Steam Summer Sale 2024 is live now (www.gamingonlinux.com)
submitted 6 days ago* (last edited 5 days ago) by mudle@lemmy.ml to c/linux_gaming@lemmy.ml

Locked the post due to many, many off-topic comments

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submitted 2 days ago by trevor@lemmy.ml to c/linux_gaming@lemmy.ml
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submitted 6 days ago by mudle@lemmy.ml to c/linux_gaming@lemmy.ml

The time is finally here. The next big stable update to the NVIDIA proprietary driver for Linux with version 555.58 bringing Wayland Explicit Sync.

Following on from the initial NVIDIA 555.42.02 Beta and the 555.52.04 Beta, NVIDIA noted some rather vague "Minor bug fixes and improvements" since the last Beta. With this release, you should be truly good to go with Wayland on NVIDIA GPUs now.

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submitted 6 days ago by mudle@lemmy.ml to c/linux_gaming@lemmy.ml
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Steam announces game recording beta (store.steampowered.com)
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submitted 1 week ago by jack_jack@lemm.ee to c/linux_gaming@lemmy.ml

Hello! I've recently upgraded my system with 7800xt and I am having some issues while playing Cyberpunk2077 on lutris (bought it through gog). I am posting a short summary of outputs and info here: Output of Lutris' "submit issue" -> http://0x0.st/XAfJ.json OS: Arch System Summary: CPU:10700K GPU:7800XT RAM: 32GB ddr4 3200mhz monitor: Dell G3223D (144hz) mobo: z490 aorus elite ac

Drivers: amdgpu $ glxinfo|egrep "OpenGL vendor|OpenGL renderer"

OpenGL vendor string: AMD OpenGL renderer string: AMD Radeon RX 7800 XT (radeonsi, navi32, LLVM 17.0.6, DRM 3.57, 6.9.5-arch1-1)

This is a fresh Arch install, with all the drivers installed as described in the wiki page mesa, lib32-mesa, vulkan-radeon, lib32-vulkan-radeon

Output of lutris --version :

2024-06-23 14:29:10,771: The Battle.net source is unavailable because Google protobuf could not be loaded: No module named 'google' lutris-0.5.17

I've also disabled ReBar and enabled Above 4G Decoding in bios settings. (not much changed though)

ISSUE

Cyberpunk 2077 was installed through the "vanilla" gog launcher embedded in Lutris, using the first option (without autogen tags etc). I am running it with GE-Proton (latest) with DXVK and VKD3D enabled. I have Lutris Runtime disabled and prefer system libraries enabled.

Running the benchmark i get an average of ~61 fps with these settings (benchmark output). I've noticed that both my gpu and cpu never go above ~75% use I've also noticed almost the exact same (fps) results with other configurations, including having FSR on etc.

Strangely, during the loading screen or before the main menu etc, my gpu is at 100% and I have a solid 144fps. Also, in the starting area which are more "open world" I get a solid 100+ fps with 100% gpu (and high cpu) usage, on native resolution. While in denser areas (i.e. Night City) I am getting lower fps but with lower gpu and cpu usage too (same as the benchmark).

I am sorry if this is an off topic issue, but any help would be greatly appreciated.

EDIT: I've also tried switching to Xorg from Wayland and I m getting even lower fps on the benchmark (~about 48 average) with higher cpu usage and lower gpu usage. And generally, lowering other settings only lowers the

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submitted 1 week ago* (last edited 1 week ago) by Psyhackological@lemmy.ml to c/linux_gaming@lemmy.ml

For me, it's Factorio.

a game in which you build and maintain factories.

It even has Wayland support!

(Version 1.1.77» Fri Mar 03, 2023 3:44 pm)

Graphics

  • Added support for Wayland on Linux. To enable it, set SDL_VIDEODRIVER=wayland in your environment. (thanks to raiguard)

What's yours?

EDIT: Great Linux ports* not like some forced ports that barely work or don't.

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submitted 1 week ago by abc@lemmus.org to c/linux_gaming@lemmy.ml

Thanks to Waydroid, qwerty12356-wart and the open-source community in general, you can now play Blue Archive on Fedora Atomic. This guide will show you how to install Waydroid, install and patch libhoudini, and install Blue Archive.

Installing Waydroid

  1. Install Waydroid
sudo rpm-ostree install waydroid
  1. Reboot the system
systemctl reboot
  1. Start Waydroid
sudo systemctl enable --now waydroid-container
  1. Launch Waydroid via the application launcher, and then input the following values:
  1. Ensure to select Gapps and then click on the "Install" button

Google Play Certification

  1. Launch Waydroid shell
sudo waydroid shell
  1. Get the Android ID, and then copy it
ANDROID_RUNTIME_ROOT=/apex/com.android.runtime ANDROID_DATA=/data ANDROID_TZDATA_ROOT=/apex/com.android.tzdata ANDROID_I18N_ROOT=/apex/com.android.i18n sqlite3 /data/data/com.google.android.gsf/databases/gservices.db "select * from main where name = \"android_id\";"
  1. Open the following link, and then paste the Android ID:
    https://www.google.com/android/uncertified/

  2. Wait a few minutes, and then restart Waydroid

sudo systemctl restart waydroid-container

Installing Libhoudini

  1. Clone the repository
git clone https://github.com/casualsnek/waydroid_script
  1. Change directory to the cloned repository
cd waydroid_script
  1. Create a virtual environment
python3 -m venv venv
  1. Install the required packages
venv/bin/pip install -r requirements.txt
  1. Install libhoudini
sudo venv/bin/python3 main.py install libhoudini

Patching libhodini

  1. Install vim-common (xxd is required by the script)
sudo rpm-ostree install vim-common
  1. Reboot the system
systemctl reboot
  1. Download qwerty12356-wart script
curl -L https://github.com/user-attachments/files/15800844/scripton.txt -o scripton.sh

Warning: Be cautious when downloading and executing scripts from the internet. Ensure you trust the source and understand the script's functionality to avoid security risks.

  1. Give the script permission to execute
sudo chmod +x scripton.sh
  1. Run the script as root
sudo ./scripton.sh

Warning: Running scripts with root privileges can be dangerous if the script's content is malicious or if it has not been thoroughly reviewed. Proceed with caution.

Installing Blue Archive

If you cannot install Blue Archive from the Google Play Store, you can download the APK from APKPure. Make sure to use the Browser application that comes with Waydroid to download the APK. Once the APK is downloaded, you can install it by clicking on the APK file in the Downloads folder.

Conclusion

You should now be able to launch and play Blue Archive on Fedora Atomic using Waydroid. If you encounter any issues, please let me know.

Sources

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Thank you guys for helping with my Sunshine-Moonlight and Tailscale setup. I can play with my friends now. But I still have an issue. I don't get any audio while the Moonlight Clients get their audio...using Discord and Moonlight causes an echoing too. What should I do?

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Moonlight isn't working (discuss.tchncs.de)

Hi I got the following problem. I successfully created a Tailscale network and a user from outside the network can login and connect to my network. That part works properly. We use a Fedora Linux PC as a host (Sunshine) and Moonlight Client on a Windows 10 PC. After tinkering for hours we can now see each other but I get the following issue "Request Timed Out (Error 4)" This issue always happens after inputting the PIN which is displayed on the Windows (Moonlight) on my Fedora PC (Sunshine) the client cannot connect after that but still sees my PC online and as a viable option to connect.

Additional Info: I've asked in the Moonlight Discord but I still got no answer.

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submitted 2 weeks ago* (last edited 2 weeks ago) by Epzillon@lemmy.ml to c/linux_gaming@lemmy.ml

Hello, I've run into a weird issue when trying to play some Warframe.

When running the game all of the performance stats seems to be reporting a solid 200+ FPS but the framerate feels choppy as if I were playing on 60 FPS. I'm playing on a 240hz monitor and I notice the framerate is not at all close to 100 even though both the game and mangohud is reporting 200+ FPS.

I've tried running GEProton 9.6, GEProton 9.7 and Proton Experimental through Steam but nothing seems to solve the issue. I'm also using VKD3D_FEATURE_LEVEL=12_0 to enable DX12 (DX11 has the same issue) aswell as gamemoderun for any possible improvements. Note that this all persists even without any flags. I have also tried disabling the Steam In-game Overlay but that didn't help either.

Does anyone have any information on what could possibly be going on here or anything that could help? I will post my specs below.

OS: Nobara Linux 40 DE: KDE PLasma 6.0.5 CPU: AMD Ryzen 5 5600X RAM: 32GB (2x16) DDR4 3200Mhz GPU: AMD RX 6800 XT

Update: I found out that the issue seems to be related to KDE, when running in GNOME (Wayland) the displayed framerate matches what is reported via game and MangoHud.

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submitted 2 weeks ago* (last edited 2 weeks ago) by lgsp@feddit.it to c/linux_gaming@lemmy.ml

Old style graphics (a la sim city) for a satirical game centered on a mechanic that was excluded by sim city because it would have been boring, as revealed by a developer

The developer mentioned it's being built on Linux, so it will of course have Native Linux support.

The car industry has identified a few places on earth that do not know THE FREEDOM OF CAR DEPENDENCY.

So they hired you to increase car sales and oil consumption.

How? By building the greatest car parks ever!

Turn neighborhoods into car parks, create the need for car commuting and parking. Use propaganda to inform people on why they need it.

Learn to become a real tycoon… Asphalt means freedom, right?

Cross-post da: https://feddit.it/post/8640086

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hamachi alternative (discuss.tchncs.de)

Hi thank you for helping me with my last issue (Sunlight remote desktop). Now I have encountered another issue VPN. I'd like to use Hamachi to play remotely with a friend (he'll be using Moonlight to connect to my Linux PC) the problem is that he's using a M1 Mac and Hamachi is not working on those. Maybe you guys have a better and open source alternative for Hamachi that's also "easy" to setup and connect to.

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submitted 2 weeks ago* (last edited 2 weeks ago) by hypertown@lemmy.world to c/linux_gaming@lemmy.ml

Hi, recently I bought HDR monitor I wanted to try out gaming in HDR so I downloaded Shadow of the Tomb Raider I got year or two years ago for free on Epic, turned on HDR in settings and well... It looks worse than SDR. Colors are way less saturated, everything is really faded.

I thought that maybe that's the fault of monitor or something but knowing HDR is kinda new in Linux I decided to spin up old windows partition to see if it looks any better. And to my surprise it looked great!

Is there a way to fix those faded colors?

I'm running Kernel 6.6, Plasma 6 (Wayland), Heroic Launcher, Proton Experimental with launch options: DXVK_HDR=1. GPU is RX 6700 XT and monitor is Gigabyte M27Q.

I tried running it also with gamescope but effect was the same.

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submitted 2 weeks ago by Nemoder@lemmy.ml to c/linux_gaming@lemmy.ml
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