Team Fortress 2

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This is a community for the video game Team Fortress 2. You are welcome to post anything you like, be it memes or tips & tricks as long as it's on topic.

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Discord server: https://discord.gg/WwKdysfJks

Copyright LOLOLOL

founded 2 years ago
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Meet the Pyro [OC] (files.mastodon.social)
submitted 3 weeks ago by Maven@piefed.zip to c/tf2@lemmy.world
 
 

cross-posted from: https://piefed.zip/c/artshare/p/938007/meet-the-pyro-oc

Attempt #4 at painting and so I decided to experiment more with the style.

I think it turned out really nicely! Im super super happy with it!

The pose is very very very heavily lifted from the Meet The Pyro video... Which helped a lot since I cant draw/paint people...

Side note, does anyone have any advice on signatures? This is my first signed piece and I have no idea what I should actually be doing in that regard.

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Spoon (www.youtube.com)
submitted 3 weeks ago by dhalucario@sopuli.xyz to c/tf2@lemmy.world
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The yule goat is no more

Gävle is now safe from the menace of RED

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Piece a' piss! Piece a' piss! Piece a' piss!

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greetings.

i'd like to ask you about your opinion on a TF2 mod called Gold Rush.

in case you don't know what TF2: Gold Rush is, here it is: https://store.steampowered.com/app/3826520/Team_Fortress_2_Gold_Rush/

if you have played it what do you think of it? did you like it or dislike it?

personally, i have enjoyed it a lot. it's an old-school style TF2 mod that recreates the experience of the game as it was back in the day, although it's not a 100% true historically accurate. some of the unlocks and cosmetics from the period this mod emulates have been stripped away {such as the Demoknight stuff} and some of the unlocks present in the mod are also different stat-wise {such as Sandman being pre-JI, and not the release version.}

i did see that some of these changes the mod does has indeed put off many people, but, despite all that, i still find the mod enjoyable enough, and, right now it's going to be my current preferred way of experiencing TF2 up until the MvM update drops and/or the matchmaking system gets fixed/removed.

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First release since May 2024, came out a few weeks ago

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Broken laptop pictured under tablet, work laptop pictured under phone.

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cross-posted from: https://lemmy.zip/post/50593199

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Heavy Spy TF2. Also known as Fat Spy, Speavy and Heavy Weapons Spy

BLU respawns instantly on Frontier before the first point is captured, so you can change to another class and the enemy will see that class in the deathcam if you're fast enough :)

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(where money = weapon / stat upgrades)

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I'm running TF2 on Manjaro linux and casual runs fine, but as soon as i try to join a community map even if i download the textures they don't load. I've tried protonge, expiremental, etc and even a bunch of launch options but nothing works. It's only made it worse as now I can only open the server browser and then the game crashes.

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cross-posted from: https://lemmy.zip/post/42181144

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submitted 7 months ago* (last edited 7 months ago) by CaptainBasculin@lemmy.ml to c/tf2@lemmy.world
 
 

Thirteen years ago, we launched Mann vs. Machine, a chilling cautionary tale where an artificial consciousness tried to take all our jobs. You didn't know it back then, but that was actually a literary device called "speculative" fiction, where writers (us) accurately predict the future (the present), but then hide it so as not to cause widespread panic.

In an effort to keep panic levels low, and apropos of nothing, we'd like to tell you a story: Once upon a time, a Mann vs. Machine mode in a video game was getting a much-needed update. And so a brave blog post writer (us again) asked the community to submit Mann vs. Machine maps and missions in time for that update. (For the sake of this panic-reducing speculative fantasy, let's put the fictional deadline at Wednesday, August 27th).

If that was the entire story, you'd already be at a low panic level but vaguely concerned about a looming dystopian future (mission accomplished). But as is traditional in the genre of speculative blog fiction, there's more! The king of the fictional land where this all happened (ancient Greece), decreed on stone tablets that even though the update was dropping right around the ancient Greek candy-harvest festival of Halloween, the maps did not need to all be Halloween-themed (first tablet) and in fact shouldn't be (second tablet).

"Though some of them COULD be," the king carved into a third tablet, held in the stone hands of a statue... of PRIMATE GEORGE WASHINGTON? No! It's just regular George Washington in a dystopian future past where our sculptors are NOT AS GOOD AS IN ANCIENT GREECE! What an ending! (The end.)

Is this tale a simple flight of gripping, well-written fancy? (No.) Or a chilling glimpse into a future that could arrive as soon as, again, Wednesday, August 27th with a second part arriving right before Halloween? (Yes, see paragraph one.)

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OC by @uberstar@lemmy.ml

Description from my video:

So many things could go wrong in a multiplayer speedrun... no wonder why no one runs this game like this lmao..

Things that can kill this type of run:

  • Random Crits can both be the the bane and the boon of your run. I chose to stick to Valve servers in favor of random crits.
  • Item servers or the game server itself could be down at any moment's notice.
  • Lag.
  • The other team has at least two or three good players... or has cheaters.
  • Your team is not so good at fending off good players.
  • You can't choose teams like in the olden days and joining BLU team is the most optimal in Medieval Mode (and generally in other modes too like A/D). BLU team is practically granted insta-respawns in Medieval Mode.

Even though I got to RED team after switching servers, I abused the hell out of the retry command to shorten the 16-second respawns or to shorten the time it takes me to walk back to spawn and change weapons down to 5.

Also, don't mind the scuffed LiveSplit speedrun layout lol.

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Fixing the bot crisis, open sourcing the game, adding lots of community fixes, allowing F2Ps to use in-game communications, and releasing the 7th (and final) comic probably helped... kudos, Valve.

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