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submitted 7 months ago by misk@sopuli.xyz to c/games@sh.itjust.works
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[-] ampersandrew@lemmy.world 1 points 7 months ago* (last edited 7 months ago)

I'm not sure why there would be a lock on a child's toy, but if there was, going by the table in the handbook, it would probably be closer to a 5 than a 10. A great mage would investigate something far beneath them if it helped their party advance their goals and they were the most likely to be able to do it. Just like someone who's a great liar would have a far easier time convincing a naive person of the lie. It happens. They wouldn't choose to not speak to that person just because they're too easy to convince. And it's why of course you're more likely to succeed at something you're good at, so I have no idea how you came to the conclusion you did about D&D's skill checks.

[-] shani66@ani.social -1 points 7 months ago* (last edited 7 months ago)

Because those aren't challenges you put towards an adventuring party. There is a level of scaling that you must implement to keep a game even vaguely interesting, if i put something so banal in front of any decent player they'd keep moving and look for the real hook.

[-] ampersandrew@lemmy.world 1 points 7 months ago

So to be clear, if you get skill checks that your character is too good at, it's because the DM sucks, but if you play this other system where you can have skill challenges that are impossible to fail, that's because the system is better than D&D? I'm sorry, but you make no sense. I think we're done here. I think I know why you found D&D to be the worst RPG system you've ever played.

[-] shani66@ani.social -1 points 7 months ago

Stop being purposely obtuse, wizards isn't going to hire you

this post was submitted on 16 Apr 2024
197 points (96.2% liked)

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