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this post was submitted on 29 Apr 2024
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Programming
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I've used it before and it's got it's pros and cons. Ultimately the big thing is not all apps need to be the "killer app". Some apps are pretty simple, so a one size fits all can be nice. It's definitely not the same as developing natively, but for small teams/apps it's not too bad.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
It looks like your reply got submitted multiple times.
I agree with you now about preference for web apps, but that was not the case when Google started pushing Flutter.
Looks like my Lemmy-client of choice did some retrying when I had poor connection, sorry about that.
I think trying to go cheap on native apps was always kind of a fool's errand, tbh. Cordova, Xamarin, React Native and so on - all pretty sub-par solutions leading to poor experience without actually materializing the desired savings.
Looks like my Lemmy-client of choice did some retrying when I had poor connection, sorry about that.
I think trying to go cheap on native apps was always kind of a fool's errand, tbh. Cordova, Xamarin, React Native and so on - all pretty sub-par solutions leading to poor experience without actually materializing the desired savings.
Looks like my Lemmy-client of choice did some retrying when I had poor connection, sorry about that.
I think trying to go cheap on native apps was always kind of a fool's errand, tbh. Cordova, Xamarin, React Native and so on - all pretty sub-par solutions leading to poor experience without actually materializing the desired savings.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.