this post was submitted on 10 May 2024
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[–] twinnie@feddit.uk 19 points 9 months ago (4 children)

All MS want to produce are sequels to their tired franchises. Does anyone even buy Halo anymore?

[–] cyborganism@lemmy.ca 3 points 9 months ago (4 children)

Halo wasn't even all that great to be honest. It was popular because it was an accessible, easy to play FPS on a console during a time when those types of games were mostly played on PC.

[–] iAmTheTot@kbin.social 22 points 9 months ago (2 children)

That's certainly one of the takes of all time.

[–] Kedly@lemm.ee 5 points 9 months ago (1 children)

Mine personally is that all past Reach were garbage, I'll never forgive what 4 did to the lore, humanity being around and a spacefaring race back when the forerunners were was fucking stupid

[–] g0d0fm15ch13f@lemmy.world 4 points 9 months ago (1 children)

What if I told you that 343 didn't make that decision. Ever wonder why Guilty Spark called Master Chief reclaimer? Though I agree with your point, 4 was the last halo game I bought.

[–] Kedly@lemm.ee 1 points 9 months ago

All of the lore snippets we got before 4 kind of hinted that Humanity was chosen as the next tech bearer because they were on the verge of a sentience level that the rings would exterminate, but not fully there yet, the fact that the forerunners would choose to pass the mantle on to a race they were actively at war with INSTEAD OF SAVING THEIR OWN RACE, is BEYOND stupid

[–] Zehzin@lemmy.world 2 points 9 months ago (1 children)

I have a similar bad take as OP about Goldeneye 64 tbh

[–] ramirezmike@programming.dev 2 points 9 months ago

goldeneye 64 was pretty innovative even compared to its pc competition at the time. It suffered from performance issues, but the xbla remake or just good emulator settings fix that and really make it shine

[–] Blackmist@feddit.uk 3 points 9 months ago

Halo under Bungie was pretty damn good.

They were unique for that OG Xbox era of consoles, and although there were a lot of great games on the PS2, the one thing they sorely lacked was a really good FPS. Timesplitters was close, but Halo was where FPS first felt designed for a controller. The level design was on point as well, things like The Silent Cartographer still hold up now. It wasn't just a series of corridors.

Other devs cracked it by the next gen, notably Infinity Ward, but back in that generation Halo stood alone.

[–] CynicalStoic@kbin.social 2 points 9 months ago (2 children)

Totally agree! I remember being shuttled to the demo XBox by a GameStop employee who was fawning over the first Halo and I was not impressed having just finished Half Life 2

[–] DannyBoy@sh.itjust.works 5 points 9 months ago

Half Life 2 came out three years after the first Halo though.

[–] cyborganism@lemmy.ca 2 points 9 months ago

I agree. But didn't Halo come out before HL2? HL1 still kicked ass though.

[–] DannyBoy@sh.itjust.works 1 points 9 months ago (1 children)

No, we just play the free multiplayer.

[–] mynachmadarch@kbin.social 2 points 9 months ago

There are dozens of us! Dozens!

Halo's problem with both 5 and Infinite seems to be the game eventually reaches a great point, but by then everyone has left for the most part, and with it having happened twice they're going to struggle getting people back for Infinite 2: Reclaimer Boogaloo or whatever they name it. Just give those passionate devs a longer leash and let them cook please.

[–] morphballganon@lemmy.world 0 points 9 months ago

I lost interest around Halo 4. Making Cortana and Dr. Halsey turn into villains was dumb. Also, 4's forge mode was inferior to Reach's. Also, 4's environments were too bland, monotonous and grey. The earlier games worked in part due to the aesthetic variance from one level to the next.