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[-] programmer_belch@lemmy.dbzer0.com 1 points 2 months ago

I got stuck on the same thingI like collectathon games so I thought of the ship log as the collectibles in the game, trying to fond every clue but when I got to the ash twins, I stayed on the correct spot two entire cycles and the teleporter didn't want to work. Then I searched for it to confirm I was following the correct lead.

The game was really fun but sometimes it asked you to be on position x at time t and gave you only two opportunities with 5 minutes of waiting in between. Something like a teleporter detector when you get close enough to them, as with the radio detector would have helped.

I really enjoyed the game and 100% completed it in two sittings. I keep recommending it.

[-] Schmoo@slrpnk.net 2 points 2 months ago

You do have a >!teleporter detector!<, sort of. You can use the >!scout launcher to see when the teleporter activates by shooting the scout on the platform and hanging back. A black hole will appear when it activates and you can jump in.!<

[-] programmer_belch@lemmy.dbzer0.com 1 points 2 months ago

I didn't know about that interaction, another thing to help the people I keep recommending the game

this post was submitted on 22 May 2024
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