50
submitted 2 years ago by simple@lemmy.world to c/godot@programming.dev

Godot 4.1 Beta 2 has released, with the full 4.1 release coming early July.

you are viewing a single comment's thread
view the rest of the comments
[-] simple@lemmy.world 2 points 2 years ago

Probably safe enough if you're working on small hobby projects, I definitely wouldn't recommend it if you're doing something serious. There could still be regressions or breakage, I would wait until the release candidates later this month before switching.

[-] Panda@lemmy.world 1 points 2 years ago

Thanks for the advice! Do you (or anyone else) happen to know if there are big C#-related changes in 4.1? I'm worried I'm trying to fix something in 4.0.3 that will already be fixed in 4.1. I did read the Dev snapshots and I know about the custom resources and the GlobalClass attribute.

Thank you!

this post was submitted on 14 Jun 2023
50 points (98.1% liked)

Godot

6014 readers
146 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 2 years ago
MODERATORS