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Lumberyard was just a fork of cryengine, that's not what required a rewrite. They threw away all the FPS work that they hired a company to make for them, and redid that from scratch, and then also just rewrite systems all the time because they have no plan.

[-] Kaldo@beehaw.org 9 points 1 year ago

But even that was like 5+ years ago, ancient history by software dev standards. It's hardly an excuse for the state it's in today.

[-] TheTrueLinuxDev@beehaw.org 2 points 1 year ago

Well honestly, I remember they did mentioned that it require a rewrite on various parts for transition from Cryengine to Lumberyard though it been years.

this post was submitted on 14 Jun 2023
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