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3DPrinting
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Blender has the concept of unit scaling iirc. You might try adding a simple cube mesh and exporting that to your slicer and see what it reports. If you still have a difference in size then I would blame something in your blender file. My typical workflow goes from fusion 360 to blender to slicer and haven’t run in to scaling issues (besides forgetting to set the units in fusion 360 export to mm).