this post was submitted on 17 Dec 2024
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@LunarLoony @neidu3 At this point it's a 20-year-old game, it'll fly on anything. I was playing The Sims 3 on Linux for years under what is now an ancient beta version of Wine, and the only issue was a bit of instability.
Now, The Sims 4 does run better on Linux than Windows (and runs even better on macOS under Apple Silicon). I mean, it's 10 years old and will run on a toaster as long as it has four slots and a bagel setting, but there has been a lot of system requirement creep.
You'd think so, but it really doesn't. Try running it on a modern Windows machine - even after all the tweaking you have to do, it still runs like a snail with a broken leg
@LunarLoony That's more because The Sims 2 (and especially The Sims 3) has always been slow because of bad programming decision. I recall The Sims 3 was such a massive I/O hog that moving to an SSD didn't change the fact the I/O code was simply slow and couldn't keep up with the demands on it.
The only reason The Sims 4 was so fast was their lower-end target was bottom-end disposable Net Books with a Dorito for a CPU, which means running it on a real computer would make it fly.