this post was submitted on 06 May 2025
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Virtual Reality

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Introducing SteamVR 2.10 (steamcommunity.com)
submitted 5 days ago* (last edited 5 days ago) by MyOpinion@lemm.ee to c/virtualreality@lemmy.world
 

This release includes a variety of bug fixes and quality of life improvements for SteamVR.

We continue to focus on OpenXR as our preferred API for new games and applications. SteamVR’s official OpenXR subforum is here and we’d love to hear your feedback, as well as suggestions for new features.

SteamVR:

  • Quick recenter now available system-wide via system button long press.
  • Improved automatic throttling behavior.
  • Reduces controller and physics jitter from throttling and prediction changes in response to performance variations.

OpenXR:

  • Better handling of non-pipelined applications.
  • Reduces controller jitter for Unity OpenXR apps.

Linux:

  • Fixed empty black window when starting SteamVR on Linux.
  • Added window icons to SteamVR windows on Linux.

Developer Options

  • Removed remaining legacy 32-bit executables, including: vrmonitor, vrstartup, restarthelper, overlay_viewer.
  • Fix UI launching of overlay_viewer.
  • overlay_viewer gets better pan / zoom / resize support, and other misc improvements.
  • performance improvements to IVRChaperone ()->GetBoundsColor().
  • Added lens calibration model, DISTORT_POLY3_TANGENT_SCALED.
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[–] poVoq@slrpnk.net 13 points 5 days ago (1 children)

I have been running this as the beta under Linux already and there are definitely some nice improvements.

[–] fhein@lemmy.world 2 points 4 days ago

Nice! Maybe it's time for my bi-annual "does my Vive work on Linux now" test :)