[-] fer0n@lemmy.world 1 points 1 hour ago

Just because games/apps are in app lab doesn’t mean they’re early access though, right?

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The Meta Horizon Store is launching August 5 with Early Access labels instead of App Lab.

Meta says it will make publicly discoverable all previously launched App Lab apps as well as those under development and review. Previously, App Lab projects were unlisted and could only be found by searching for their exact name, with the exception of a small number recently.

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[In most mixed reality apps the boundary is] superfluous, since you can already see the environment around you, and downright annoying because it means you can't utilize your full room as a playspace.

Since v57 of the Meta XR Core SDK select whitelisted developers have been allowed to disable this boundary. Now with v66 of the SDK, any developer can do this.

The only "catch" is that the boundary will only be disabled while passthrough is being rendered, ie. in mixed reality. Fully immersive VR still requires the boundary, which makes sense for safety reasons given you can't see your surroundings.

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If you're unaware, Lynx-R1 is a French standalone headset first announced in 2020 with an open periphery design. Had it shipped on time, in 2022, it would have been the first consumer standalone headset with color passthrough mixed reality. But after repeated delays it was beaten to market by Meta Quest Pro, and Lynx still hasn't shipped to all backers while Quest 3 and Apple Vision Pro shipped in volume in the meantime.

In a Kickstarter update post, CEO and founder Stan Larroque said that the last year has been "excruciating". He claims his company's inability to pay its manufacturer, Compal, resulted in produced headsets not being delivered, and says this situation resulted from intended investors not following through with their funding.

[-] fer0n@lemmy.world 3 points 3 days ago

It looks interesting and I’m happy someone’s working on this, but I doubt it’ll be a great experience and definitely not worth the total cost, headset included.

[-] fer0n@lemmy.world 3 points 4 days ago* (last edited 4 days ago)

Remains to be seen how it actually plays, but I can imagine that the general gameplay is very difficult to get right.

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The studio today announced that *Attack on Titan VR: Unbreakable *is releasing on Quest in early access on July 23rd, priced at just $5.

While it’s difficult to argue with such an honest price tag, the new gameplay video is a pretty stark departure from the concept trailer released in June 2023, which admittedly features pre-rendered animations.

[-] fer0n@lemmy.world 2 points 4 days ago

I‘ve been a huge YNAB fan (and subscriber) for over 10 years now, but I find it increasingly difficult to justify spending that much on any app. What are they even doing with that money? I don’t see huge changes to the app, it’s not like they’re producing expensive tv shows or movies. It’s literally just an app and a website that displays a list of transactions.

[-] fer0n@lemmy.world 1 points 4 days ago

There hasn’t been a single quarter where they’ve even broken even. Meta has been loosing billions and will continue to loose billions for the foreseeable future. They’re pumping money into VR hoping it’ll one day become an important platform they can control themselves and no longer be at the mercy of Apple or Google. They’re not in it for the money – not yet.

[-] fer0n@lemmy.world 2 points 5 days ago

I think that was in one of his videos, but just because it got teased doesn’t make it any better. It’s not like no one will notice just because you’re not talking about it, all it does is keep people wondering if that’s the end, which is a lot worse than just knowing that it is.

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Smooth scrolling? (lemmy.world)
submitted 1 week ago* (last edited 1 week ago) by fer0n@lemmy.world to c/mlemapp@lemmy.ml

It’s great how mlem keeps evolving and there’s some incredible work being done here, thanks :)

There‘s sadly one deal breaker for me: mlem doesn’t scroll smoothly.

It may seem like it’s not a big deal, but for an app that’s showing a feed and where 90% of the time I’m scrolling, it ruins the experience for me. Is there anything that can be done on that front? Or maybe I’m the only one who feels that way.

Again, thanks for your hard work :)

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While Quest 2 remains in stock in most other supported countries, the US is Meta's biggest market and this news suggests the headset could be in its final weeks on sale. […]

There's been strong evidence over the past 15 months that Meta is preparing to release a cheaper alternative to Quest 3 to replace Quest 2 in its lineup, which may be priced around $300 new.

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The ChatGPT app for Mac is now available to all users, OpenAI announced today. The app first came out in mid-May, but it saw a slow rollout that was limited to ChatGPT Plus subscribers until now.

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Currently Horizon Worlds is only available in the USA, Canada, UK, France, Spain, Ireland, and Iceland. Now the platform is coming to the remaining Quest supported countries: Australia, Austria, Belgium, Denmark, Finland, Italy, Japan, Netherlands, New Zealand, Norway, Poland, Sweden, South Korea, Switzerland, and Taiwan.

Meta says this "rollout" will begin this week and take a "few months" to complete, so it could be quite a while before users in these new countries actually get access.

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[-] fer0n@lemmy.world 25 points 1 month ago* (last edited 1 month ago)

PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC. However, other high-fidelity and sensory immersion features of PS VR2 are supported, including 4K visuals (2000 x 2040 per eye), 110-degree field of view, finger touch detection, and see-through view, as well as foveated rendering (without eye tracking) and 3D Audio in supported games.

Adaptive triggers is not surprising I guess, but even the haptic feedback? Eye tracked foveated rendering as well, imo all this combined with the price tag for the adapter makes this not a good option. Only if you already have one and always wanted to try PC VR. And even then I’m not sure if it’s worth the adapter price.

[-] fer0n@lemmy.world 8 points 1 month ago

The guy in the video literally just watches a video and compares a picture of a screw with an actual one. I don’t think anyone would bother putting on a headset for that.

If someone is buying a Quest for productivity I think they’ll be very disappointed. The new window management looks like a welcome improvement though.

[-] fer0n@lemmy.world 10 points 1 month ago

1Blocker, but there are probably better/cheaper ones out there.

For YouTube specifically I can recommend Vinegar.

[-] fer0n@lemmy.world 8 points 3 months ago

I obviously don’t have any inside information, but my guess is that he’s not flexing with this, he just can’t let it go, he probably should. Especially since he’s already halfway in retirement.

[-] fer0n@lemmy.world 12 points 4 months ago

It was working again for me after a few hours, but not being able to play anything at all, including downloaded offline games, was really frustrating.

[-] fer0n@lemmy.world 25 points 6 months ago

Not all of these are programming languages btw

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fer0n

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