this post was submitted on 16 Jul 2025
55 points (96.6% liked)
Gaming
5397 readers
244 users here now
!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.
Our Rules:
1. Keep it civil.
Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.
2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.
I should not need to explain this one.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Try not to repost anything posted within the past month.
Beyond that, go for it. Not everyone is on every site all the time.
Logo uses joystick by liftarn
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
No, fuck that. The dev should have better design here and there, but that's the issue I have. I want an item to have an identity.
I have traded stats for easteticas and the oether way around, but it feels more grounded. Transmogrification feels like cheap metagaming cheat codes.
every time games let you do things like this for "quality of life" it's basically dead to me, at that point why the fuck are you even playing the game? hey all of this running around on the football field is annoying, let's just roll a dice to decide who scores a goal
I want my character to look how I want
For RP reasons or otherwise
If you don't like it just don't use this feature, it doesn't even give an unfair advantage. It's like complaining that Arthur Morgan can go get a haircut in RDR2
It doesn't make quests easier, your analogy is bad.
I like when gear selection has impact and choice in my roleplaying games.
If you choose to value aesthetically pleasing characters you should just accept you'll be playing with the non-optimal stats.
The ability to bypass this by transferring stats between items so you can have optimal build does make the game easier.
Ideally game developers and artists should be including ways to have balanced gear stats and aesthetics, but transmog and the like is just lazy on their part.
I could use those items either way but they are unaesthetic. I cannot comprehend your POV on this. It doesn't hurt you, doesn't make your game worse it just gives an option to the people who want it.
I second the general sentiment but...if it's look wise, I don't have such a hard feeling. Transmog is a bit much, but there are ways around like at least two sets of armor slots.
But overall yeah. People kinda seem hating playing games today. But also I too would be tired if 90% of games is grind...
Ah no I love rare, almost non existant battle gear vs casual gear mode easily swappable.
To be fair there's probably a big unexplored gap in games when it comes to stats and gear, there's something to be said about the fact you don't wear the same clothes all the time, and you don't do errands in full armour.
I'm not talking going full simulation there, but it's objectively silly and disconnected to have a grounded world, like the witcher, and accepting that wearing a certain hat makes you fisically stronger.