this post was submitted on 11 Aug 2025
89 points (97.8% liked)

Computer RPGs

416 readers
2 users here now

Community for CRPG and other RPG discussions. Focus is on CRPGs, but discussion around JPRGs, ARPGs and hybrid games with RPG components is also welcome.

Tabletop/pen & paper RPG discussion is not a good fit for this community. Check out !rpg@ttrpg.network for TT/P&P RPG discussions.

Memes are not banned, but the overwhelming focus is on discussions, releases and articles. Try and post memes (on an occasional basis) that would make people who don't like memes admit "OK! That was a good one!".


Rules (Click to Expand):

  1. Follow the Lemmy.world Rules - https://mastodon.world/about

  2. Be kind. No bullying, harassment, racism, sexism etc. against other users.

  3. No spam, illegal content, or NSFW content (no games with NSFW images/video).

  4. Please stay on topic, cRPG adjacent games or even JRPGs are fine. Try to include topics / games that have a strong roleplaying component to them.


Some other gaming communities across Lemmy:


Game-specific communities on Lemmy:

Thank you to macniel for the community icon!

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Coelacanth@feddit.nu 5 points 9 months ago

To each their own! My experience was the complete opposite: the active combat mechanics (especially parry) gave me similar satisfaction as action games do - maybe even more dopamine considering the nice audiovisual effect and the +1 AP flashing.

Meanwhile the turn based framework meant I never got stressed out, never got overwhelmed and still had time to take a breath or a sip of coffee in between turns, plus of course the usual synergies and combos and other standard trappings of a turn based RPG.

For me it felt like the best of both worlds.