this post was submitted on 14 May 2026
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Alright alright. Twenty dollar tech demos that last 45min. Please don't sue me for using rhetoric to emphasize a point.
I am pretty for VR, and I agree with you about the range of available software for it, hyperbole excluded. There really isn't much actually taking full advantage of what's possible for games with the current hardware outside of Alyx and some flatspace conversions like Hitman or GTA. Loads of cheap, fun-for-5-minutes arcade-like things or artsy "experiences" that are not even really games, tho.
I think you could make a fun VR game where you row a boat and do flag semaphore. I'm not gonna develop that shit, though.
There are plenty of full/long games now, and there are tools to effectively play a lot of pancake games in vr with full stereoscopic vision. GTAV in VR is hilarious.
It's not the lack of games preventing VR adoption, it's price, bulky tech, and inconsistent experience.