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Linux gaming is getting faster because Windows APIs are becoming Linux kernel features
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I already don't compile it in...I'm just stating my opinion. I don't think that should be something in the kernel. I complain, but I also do something about it.
Yeah. That's fair enough.
Both sides have merit. I get both angles tbh
Yeah, I get both sides too, I also want Linux to be successful but I'm just disappointed this is what we're resorting to. Although I guess as long as I don't have to use it it's probably for the greater good?