this post was submitted on 24 May 2026
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Hello everybody. Hope you are all enjoying your weekend. This week i was out of town so not much gaming, but I have put some time into more Elden Ring co-op. I hope you all have a great week ahead!

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[–] EveningCicada@hexbear.net 4 points 1 day ago (1 children)

In BG3 you can actually equip weapons for their passive bonus and still fight unarmed, though it's a hassle since you have to use special attacks that aren't allowed under all circumstances.

It was a huge buff for my party when I realized you can equip shields on archers and bows on fighters just for the bonuses.

I get all these cool things I can't use

That happens a lot anyway in these games, as most campaigns will give players something for every class.

[–] batsforpeace@hexbear.net 3 points 16 hours ago (1 children)

I learned about this late too, like there’s a bow in act 3 that gives +3 to initiative which is a nice bonus for any caster, I always thought you had to have it in hand for the bonuses to apply but it’s not always the case

[–] EveningCicada@hexbear.net 3 points 15 hours ago (1 children)

I can confirm that it works. There are other things though, that sound like they'd be universal but they aren't.

[–] batsforpeace@hexbear.net 1 points 14 hours ago* (last edited 14 hours ago) (1 children)

also the tooltip situation in the game tells me they rushed the release towards the end of development because there are hidden bonuses not in tooltips like in wavemothers cloak or ring of feywild sparks, guess they figured doing a pass on this is low priority

[–] EveningCicada@hexbear.net 2 points 10 hours ago* (last edited 10 hours ago)

It's weird though how they did so many patches after release yet there are still a bunch of obvious bugs.

Druids in starry form for example have various glitches, but worst is that they are invisible and silent in dialogue.