this post was submitted on 10 Jun 2026
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Games

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https://soft-cactus.itch.io/lunokhod

I have been working on a small game for the last few months. It is ready for playtesting. I am trying to make one game every few months to improve my skills.

Unfortunately I think I have hit a bit of a wall with this one, the gameplay is a bit too linear and simple to be very fun. That's a signal in itself and will inform the design of my next game. In the meantime, I need to finish polishing this one.

Please play with a critical eye and let me know what issues the game has.

EDIT: If you have the time, please consider DM'ing me with a screen recording of your gameplay. I think it would help a lot :)

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[–] Acute_Engles@hexbear.net 2 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

So how does the resource system actually work? the numbers on my little tv suggest there is a minimum amount of ore to produce a metal but i notice that my ore will deplete to 0 and I won't gain any metal when the amount of ore remaining is under 100 or so.

I suppose the refinery is filling with ore and needs a certain amount to start producing metal?

[–] bingus_bongus@hexbear.net 2 points 2 weeks ago (1 children)

It's implicit but basically rovers gather the moon dust. They take it to a refinery. It is converted to metal at a ratio of 0.1 I believe, so 100kg dust -> 10kg metal. I tried to keep it simple but the rules are never explained. I'll need to think about how to make it more explicit.

[–] Acute_Engles@hexbear.net 2 points 2 weeks ago (1 children)

so, when the UI shows the dust going down but the metal not increasing, is that something to do with the UI going at a different speed than the game's math?

[–] bingus_bongus@hexbear.net 2 points 2 weeks ago (3 children)

No that sounds like a bug. Although that's a new bug so congrats on being the first to find it! I know it's a lot to ask but do you think you could send me a screen recording? I didn't think about how many of these bugs would be difficult to capture with just a screenshot.

[–] Acute_Engles@hexbear.net 2 points 2 weeks ago

I will do that in a moment!

[–] Acute_Engles@hexbear.net 1 points 2 weeks ago (1 children)

Where should I upload my recording? It doesn't show the bug i described but I'm noticing my resources get stalled and it seems like the refineries can only process minerals while there is a rover depositing ore... I have around 4000 ore saved up and it just stops using it unless a rover is depositing

[–] bingus_bongus@hexbear.net 2 points 2 weeks ago (1 children)

Youtube or TankieTube will work. Thank you so much for taking the time to do this.

[–] edie@lemmy.encryptionin.space 1 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

I may a similar bug, this time dust is not going down. I am stuck at 3518 kg of dust, and it doesn't go below that. Whenever the rovers drop off dust it will make metal, and if enough (I built an SREF) drop off at the same time the dust number can change, higher, but never go below that number.


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[–] bingus_bongus@hexbear.net 1 points 2 weeks ago

You know what, I bet what is happening is that refineries or rovers are being destroyed, and the code that tracks resources is just never taking into account that dust was destroyed.

[–] Acute_Engles@hexbear.net 1 points 2 weeks ago (1 children)

at certain point all my solar panels would still have the white 'ghost' structure overlayed on top of the actual panel.

[–] bingus_bongus@hexbear.net 2 points 2 weeks ago

From your video it looks like that might actually just be glare from the sun due to your camera angle. Could you try rotating it and see if it goes away?