this post was submitted on 14 Jun 2026
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Linux Gaming

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[–] Eyck_of_denesle@lemmy.zip 3 points 1 day ago (1 children)

What are those wildly popular games that don't use it?

[–] ajikeshi@lemmy.world 3 points 1 day ago (3 children)

counter strike for example... ring0 AC is only available via other matchmaking platforms like faceit

[–] Holytimes@sh.itjust.works 1 points 17 hours ago

Counter strike is literally one of the single most cheated in fps on earth. Only tarkov has more cheaters... Lol

[–] irelephant@lemmy.dbzer0.com 2 points 1 day ago

Counterstrike is overrun with bots

[–] Eyck_of_denesle@lemmy.zip 0 points 1 day ago* (last edited 7 hours ago) (1 children)

You couldn't have chosen a worse example even if you tried.

Edit: The downvotes just show how disconnected the userbase here is. I'll bet none of you have touched cs in a decade.

[–] mnemonicmonkeys@sh.itjust.works 0 points 1 day ago (2 children)

So you're just going to conveniently forget the giant wave of bans in CS2 a few months back when Valve updated VAC?

[–] Eyck_of_denesle@lemmy.zip 0 points 7 hours ago

W ragebait. I'll give that to you.

[–] A_Random_Idiot@lemmy.world 0 points 9 hours ago (1 children)

VAC doesnt immediately ban when a cheat is detected, It delays the ban to make it harder for cheat makers to figure out what, when, how, and why it was detected.

[–] mnemonicmonkeys@sh.itjust.works 1 points 36 minutes ago (1 children)

And? It still detects the cheats and bans the users. And it does it without kernel-level anti-cheat.

The delay isn't a limitation, it's a design decision to prevent reverse engineering, as you've point out. Yet that didn't stop you from falsely alluding that it's not capable

[–] A_Random_Idiot@lemmy.world 1 points 11 minutes ago

Why the fuck you going at me with both guns drawn when all I did was explain, factually and neutrally, about how VAC works and why you see bans happen in waves instead of in the moment?