Computer RPG Games
Community for CRPG games and other RPG gaming discussions. Witcher, Elder Scrolls, Fallout, Baldurs Gate as well as indie RPGs (Underrail, Avernum, Space Wreck etc.). Focus is on CRPGs, but discussion around JPRGs, ARPGs and hybrid games with RPG components is also welcome.
Tabletop/pen & paper RPG discussion is not a good fit for this community. Check out !rpg@ttrpg.network for TT/P&P RPG discussions.
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Some other gaming communities across Threadi:
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- Indie Games (variety)
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RPG Game communities on Threadi:
- Baldur's Gate 3
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General gaming communities on Threadi:
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Please stay on topic, cRPG adjacent games or even JRPGs are fine. Try to include topics / games that have a strong roleplaying component to them.
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Yeah they really fumbled that one huh
Ah yes, because sales metrics have a direct correlation to game quality.
I get that from a sales point of view, my comment makes no sense. Why would Microsoft and MGM not want to pay IO after that success? However, I can't find any articles about whether or not it's made a profit or how much said profits are, so this leads me to believe that the margins aren't as good as they would like. I doubt this game will have the same legs that the Hitman games do.
There are very few games out there expensive enough to not make back their development budget on 2.7M copies at $70, and that's if it never sold another copy after the first week. They're surely on pace to make a great return on their investment here.
That's $189 million made, compared to $200 million for development cost (not including marketing which is usually quite a big number too).
It's basically only just now breaking even according to their CEO. Well actually not even fully there yet.
For a company like Microsoft with a history of canning even profitable game studios just because they didn't make enough profit this tracks.
I didn't know the budget was out there, but I knew there was a possibility it got that high, using a benchmark of Spider-Man 2 at $300M, and Horizon: Forbidden West at about $200M; European studios tend to come in cheaper than their American counterparts, pound for pound. Still, they cleared the bulk of that expense in a week, and they'll have a very healthy tail on the game's sales from now until Christmas.
Minus whatever the cost to develop new content will be (which they've stated they will lean into heavily, similar to their previous Hitman games).
Yes, they're turning a profit, but not enough to fund their predicted cost for a sequel if it tracks even remotely similar percentages to the World of Assassins trilogy.
It would probably be way smarter if everything was funded out of a policy of austerity using the previous game's profits, but I don't think that's how it works, hence the people fired the minute this project was cancelled.
Fair point, it does seem that it would be highly unlikely for them to not make a good return. That just makes Microsoft and Mgms decision a little confusing, but I guess I shouldn't be surprised at weird decisions made by studios.
Selling well doesn't mean it's a good game, which is how I took their post.
I haven't played at all so can't comment either way on the game but I have seen a fair number of reviews say it's written well but kind of one note so certainly not everyone is happy.
My experience with it has been that it's a simulation of a story.
I mean I enjoy it quite a lot because of the story, playing as a young James Bond. That part is rather well done, with great voice acting and mocap etc.
The gameplay is something to be questioned though. After a while the combat is very samey and I'm kind of gliding through those parts. It's still enjoyable to me, just more for the story elements and how well those are executed. I would say it's a good story and execution of it,, but purely from a gaming stand point: I wouldn't say it's even on my top 10.
Although I'm unsure how relevant this is, since I am also playing Hellblade 2 and absolutely love it as both a story and game, and it looks insanely beautiful.
Microsoft also shut their studio down, not long after they announced a new Hellblade...
So not entirely sure what criteria they're using.
stares at Hellblade sitting in my library
I'll get there eventually
The first one is more psychedelic with trippy visuals, focusing on the mental aspect of psychosis a lot more, however the second Hellblade is more combat focused with a much more fleshed out story, characters, etc.
Both good but a great sequel imho.