this post was submitted on 02 Jul 2026
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I'm sure I'll be able to come up with a more detailed list once I play a bit more but here are some things off the top of my head.
TD2 -> GRW:
GRW -> TD2
There are also some elements I keep going back and forth on, like whether I prefer the "hard" cover system of TD (you have to commit to entering/exiting cover) or the "soft" system of GRW (your character automatically adjusts position based on proximity to cover). Both have their good and bad sides so it's a pretty tough choice.