this post was submitted on 29 Jul 2026
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Worldbuilding

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One of the three islands nestled in the outer seas of Tanzanite. Zeogard is a mysterious island nestled further south of the continent.

The environment is a large, bioluminescent mushroom land where it's more or less permanently nighttime. You'll know your close when it suddenly shifts to the dark. Best be careful wandering around carelessly if you can't handle shrooms.

Species include Spore Spiders and the Kiwisee; which are giant Kiwi Birds that roam the land. Not many major factions originate from here but there's some native life like crabs that blend in with the shroom caps and anthropormorphic flightless birds.

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[–] IndigoGollum@lemmy.world 2 points 1 day ago (2 children)

How does the permenant night work? Something floating above the island keeping it covered from the sun?

[–] Doga441@lemmy.world 2 points 1 day ago

Nobody in the mainland knows for sure so it's on the enigmatic side. Some are thinking either magic or else maybe a particularly sizable sky island nestled above in an awkward spot that covers the island in shadows but it's not something anyone in Tanzanite has a concrete answer for given it's time period.

[–] early_riser@lemmy.world 2 points 1 day ago (1 children)

If this is inspired by the above-ground mushroom biome from Terraria, I always assumed it was a permanent spore cloud covering the sun. (Note, I don't mean the comparison as a dig. I'm constantly ripping off WH40K, even when I don't mean to.)

[–] IndigoGollum@lemmy.world 2 points 1 day ago (1 children)

They must be putting out a lot of spores if it's dark despite wind. I wonder how that affects nearby land and water.

[–] Doga441@lemmy.world 1 points 1 day ago

The waters nearby do glow bioluminescent; akin to some real life cases of something like it in Puerto Rico, so....probably should be careful drinking water there unless you're either using some heavy filters or else going deep underground to find untapped aquifers.