Reminds me of Terraria.
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How does the permenant night work? Something floating above the island keeping it covered from the sun?
Nobody in the mainland knows for sure so it's on the enigmatic side. Some are thinking either magic or else maybe a particularly sizable sky island nestled above in an awkward spot that covers the island in shadows but it's not something anyone in Tanzanite has a concrete answer for given it's time period.
If this is inspired by the above-ground mushroom biome from Terraria, I always assumed it was a permanent spore cloud covering the sun. (Note, I don't mean the comparison as a dig. I'm constantly ripping off WH40K, even when I don't mean to.)
They must be putting out a lot of spores if it's dark despite wind. I wonder how that affects nearby land and water.
The waters nearby do glow bioluminescent; akin to some real life cases of something like it in Puerto Rico, so....probably should be careful drinking water there unless you're either using some heavy filters or else going deep underground to find untapped aquifers.
The blue tone looks pretty good on this map. Maybe using bright spots could show the places with more fungal vegetation, for example in valleys where water is more abundant for the crabs to thrive.
Does the red colored island mark a different breed of fungi?
I am in the middle of an; albeit slow, map making project for a different continent so that might not be a bad tip if I go and touch up some canvases for updating.
The red is a bit of a different breed yeah; specifically a nastier form of fungus that causes some pretty horrible side effects, people reporting seeing their worst thoughts come back for em. The superstitious often link it to demonic activity but nobody's been able to confirm or deny that one and the locals usually don't like to venture up there either or.