this post was submitted on 20 Nov 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Sometime around 2004, I somehow managed to get a friend to try Linux. They spent an entire weekend compiling a custom kernel just to run some experimental beta driver that might have made Doom 3 somewhat playable on their system. Everything compiled just fine, but whenever they booted up the system, they discovered they had forgotten to re-enable sound support. A recompile fixed that, but performance wasn't what they were expecting. I think they got like 15fps or something like that. After a few weeks of using Linux they reinstalled win-xp....
that was a pretty valid response in 2004
last few years tho ...
Recompiling and replacing libraries was a thing back then - linux had it’s own flavor of ”DLL hell”. I broke a Debian install trying to get an IDE for Mono running by overriding and replacing quite a lot of shared libraries.
That being said I didn’t fully know what I was doing when I started off and the package manager kept warning me.
Everyone has to start somewhere....
Hard to say, but I'd say no....
Nope, but gaming was essentially non-existing. We had almost no native title, and wine while great was very hit or miss. I remember having to tweak a lot for each game, from the basic whine version to the DLLs installed, etc, usually going only by what was on WineHQ, or troubleshooting yourself on guesses. Eventually PlayOnLinux was created and we had a repository of a "stable" way to run a game, but it was still bad. Eventually some Indie games started releasing for Linux, and I swore off wine except for some very specific stuff. When Steam was released for Linux, it was a great time, and some native games came our way. And then Proton happen and while lots of us were a bit uncertain about it, it turned out to be great, and thanks to that we're now in a state where the majority of games just work.
But back to your question, the general Linux experience outside of gaming (and other software compatibility) was not much different than today, with the exception of Xorg configurations, which I still to this day remember I don't have to do anymore and immediately all other problems seem insignificant.