this post was submitted on 31 Dec 2025
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[–] Kopfrkingl@hexbear.net 15 points 21 hours ago (2 children)

Interesting how C# has gained so much popular acclaim lately. It might be the only technology that Microsoft isn't actively trying to ruin ( so-far ).

[–] 30_to_50_Feral_PAWGs@hexbear.net 14 points 19 hours ago (1 children)

mystery-emote  {HERE| YOU ARE}
mystery-emotedown-arrow
{mystery-emote|EMBRACE}{mystery-emote|EXTEND}{mystery-emote|EXTINGUISH}

[–] comrade_pibb@hexbear.net 6 points 18 hours ago* (last edited 18 hours ago) (1 children)

Isn't C# the response from M$ when that strategy didn't work with Java?

[–] 30_to_50_Feral_PAWGs@hexbear.net 5 points 17 hours ago

Visual J#: Am I a joke to you?

Everyone: knight-nod

[–] JakenVeina@midwest.social 12 points 20 hours ago (1 children)

Right? Who the hell saw ".NET is fully, natively, cross-platform" coming, a decade ago?

[–] Moidialectica@hexbear.net 6 points 18 hours ago (2 children)

wasn't .NET always cross platform? Unity uses it, bundled lots with games, and I guess the primary use in software was with winform which ISNT cross platform, but move past that and it's just, like, java but better, don't quote me on that one

[–] kleeon@hexbear.net 3 points 18 hours ago* (last edited 18 hours ago)

Idk but .NET was a fucking nightmare on linux 5 years ago despite being advertised as "cross-platform"

[–] JakenVeina@midwest.social 2 points 17 hours ago

Not really. Up through 4.8, the .NET Framework was built exclusively for Windows. Unity actually runs on Mono (I'm pretty sure it's Mono, but it's definitely not .NET), which is an entirely different runtime.

Roundabout .NET Framework 4.7, Microsoft started an effort to re-build .NET from scratch, to be open-source and cross-platform, and called it .NET Core. That made it to 3.0, and then got re-branded to .NET 5, when they decided they wanted to sunset the Windows-specific implementation at 4.8. Now, we're up to .NET 10.