this post was submitted on 23 Jan 2026
20 points (100.0% liked)

Games

1861 readers
2 users here now

█▓▒░📀☭ g a m e s 💾⚧░▒▓█

Tag game recommendations with [rec]. Tag your critique or commentary threads with [discussion]. Both table-top and video game content is welcome! Original content or indie/DRM free material is encouraged!

Not a place for gamer gate talk or other reactionary behavior. TERFs and incels get the wall.

founded 6 years ago
MODERATORS
 

I am playing through the Steam version of the game right now. Haven't finished it yet. There are three things that somewhat baffle me. The first is how much stuff there is in the game. The game released close to when I was born so I find it impressive how many eras and locations there are in the game. The second being how smoothly the game flows. When one arc ends it is clear where you need to go next just by following the dialogue. Lastly, I love how the game is somewhat scant on dialogue lines but makes good use of the ones that are there. It is an antithesis of MGS3 cutscenes (which I also love).

The combat system is also actually really fun. The bosses make you think about how to approach them. Does the original SNES version have the "active" battle system that the Steam version has? If yes then that's very impressive. I see it as somewhat of a precursor of the battle system in the FFVII remake games.

you are viewing a single comment's thread
view the rest of the comments
[–] Conselheiro@lemmygrad.ml 9 points 1 week ago* (last edited 1 week ago) (1 children)

No no, what I'm saying is that the active one is the original. The "wait" mode that pauses on menus is sort of a "easy mode" added in later ports because some found it too hard and wanted something more like a turn-based RPG. SNES era developers were magicians, not even the physical limits of the hardware could stop them.

[–] ksynwa@lemmygrad.ml 3 points 1 week ago (1 children)
[–] WhatWouldKarlDo@lemmygrad.ml 3 points 6 days ago (1 children)

I could pop the cart in to check if you're super curious, but I'm pretty sure it was a selectable option whether you wanted the game to wait or not in combat on the original.

[–] ksynwa@lemmygrad.ml 2 points 6 days ago (1 children)

It's fine. Others have also confirmed this.

[–] WhatWouldKarlDo@lemmygrad.ml 2 points 6 days ago

Ah, sorry, i must have missed that.