this post was submitted on 24 Jan 2026
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SDV is all autonomy and choice. You personally might not enjoy the choices you have available, but the game does not force you in any direction.
Choices you have:
What crops to purchase
How many to purchase
Where you plant them
Do you want to build a bunch of sprinklers
At what quality of sprinklers do you want to start using them
When to upgrade your tools
Do you want to go foraging Do you want to go fishing
Do you want to go increase friendship levels with villagers
Are you focusing on any specific villagers
Do you want to do this random quest
Community center or joja mart
Do you want to go to the mine today
Progress deeper into the mind or stay at levels you've explored for the resources they have
What farm buildings to purchase
When to purchase them
Sell this crop or use it as an ingredient
Which of the 20 perks do you want
What is your goal for this specific day
What is your goal for this specific season
Yes, it's a game that doesn't require a lot of focus but that doesn't mean it's mindless (it's not a clicker) or that it lacks autonomy. There's more autonomy in SDV than there is in say Expedition 33 where your choices are: Kill the paintress (not optional), your character build, and do you go to this side area now or come back later?