this post was submitted on 30 Jan 2026
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I'm not gonna buy it until they change it from Devil May Cry into an actual Monster Hunter game.
Ew what? Is the combat that drastically different? I like these games becsuse they have a lot of the same elements I like about soulslikes. One of which is the ridiculously sized weapons that let you really feel the weight, combat being slow and methodical.
I don't need or want to smack a giant black dragon into the air so I can anime slap it 50 times before sending it back to the ground.
The series has been undergoing a slow devolution - the last game that had gameplay I found palatable was World. The hunters are entirely too overpowered in Rise and Wilds, when the thing I found most appealing about the series was how disempowered the hunters were.
If you started with World, there's a decent chance you'll enjoy Wilds (though it's much easier until the postgame).
I started with MH1, like when it first came out. But the newest one I own is Rise. I guess as a Lance user, I've never really felt weak cuz I don't see that bit. 🤷♂️
Lol fair enough. I tried lance during my last playthrough of World, and holy shit it was satisfying staying in the monster's face while being basically indestructible. The only time I've ever actually enjoyed fighting Diablos in my life.
You may see fewer differences in Wilds if you only play lance, so it might be worth giving a go. They gave my Greatsword a freakin' parry/counter, of all things, which is just wrong on so many levels. Most of the weapons are absolutely overpowered anime shadows of themselves at this point.