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Sudo maintainer, handling utility for more than 30 years, is looking for support
(www.theregister.com)
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In my experience a lot of these old projects really go out of their way to dissuade contributions anyway. Lots of naysaying "it's always been like that", ancient infrastructure - e.g. insisting on
git send-emailpatches, etc.Usually the only way it gets resolved is when someone writes a more modern competitor and it starts gaining traction. Suddenly all those improvements that people tried to do and were told were impossible and stupid aren't such a bad idea after all.
I don't think that's the case with Unity but it probably is with things like GCC, sudo, sysvinit, X11, etc.
I think that's at least a big part of it. There's so much unnecessary friction in legacy projects that, while understandable to a degree, sucks.