this post was submitted on 11 Feb 2026
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Showerthoughts

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A "Showerthought" is a simple term used to describe the thoughts that pop into your head while you're doing everyday things like taking a shower, driving, or just daydreaming. The most popular seem to be lighthearted clever little truths, hidden in daily life.

Here are some examples to inspire your own showerthoughts:

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Know what I mean?

Movie speech is so "elegant", every word is perfectly spoken.

But reality is like: "um... so you know... I... uh..."... the spur of the moment, non-rehearsed, reality.

Maybe movies should add more "inelegance" to make them seem more "realistic".

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[–] DarrinBrunner@lemmy.world 7 points 3 days ago (1 children)

It would be tedious and annoying to watch a movie of real dialog. That's why there's so much editing in documentaries.

No, I don't think you want more realism in fictional writing. I've written two fiction books, and dialog is hard to get right, especially for characters very different from myself. When I first start, I don't know the characters well, and I get the dialog wrong. About 3/4 of the way through the book, I go back and rewrite a lot of the dialog because I know the characters better by then.

For me, the fascinating part about writing fiction is that I don't always know what the character is going to say, or do. I just have a general idea of what needs to happen in each section, but sometimes I'm surprised at the solutions they come up with. It really feels like I'm just an observer for parts of the process. They say what they say, and I write it down.

The worst thing that can happen while writing is to lose a conversation due to some technical reason. Because, I'll never be able to recreate it exactly as it was the first time. I just need to ask them again, and start over.

If you've never tried writing fiction, I recommend it. It doesn't need to be "good", and you never need to show it to anyone, but I think you'll learn a lot about yourself and how you see the world.

[–] forrgott 2 points 3 days ago

Sounds a lot like taking the role of Dungeon Master in a D&D game. Your goal is to provide a believable world and NOCs as a backdrop for your players to tell the stories of their characters adventures. For me, it was like having a whole fantasy world running in the back of my mind, and I'd often surprise myself with how that works would react to the heroes.