this post was submitted on 14 Feb 2026
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It's a remarkable story. I wonder what it is that makes the game so hard to port to other systems. It's probably not structured the way a program in a modern language would be. Is that why so many devs struggled with it?
I guess that ultimately the core of the logic, how the parts interact was never fully grokked by any other developer until this new kid came along. And his great insight was to not touch it! ๐