this post was submitted on 25 Feb 2026
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Massive increase in time commitment there.
You still start the same way, but now launching a rocket isn't the end of the game ... it's just the end of the first act. Now you also build orbiting space stations and interplanetary spaceships (which require launching dozens of rockets to build), so you can go colonize 4 more planets, each with their own new challenges and new resources to gather and exploit. Each one of those can easily take just as much time to colonize as your original planet, if not more. You'll need to build autonomous spaceships to regularly ferry supplies and finished products around the solar system to where they're needed. Then finally build a big, badass spaceship capable of reaching the edge of the solar system, and that is the new win condition.
After playing Space Age, the original Factorio game seems like just a tutorial level.