this post was submitted on 25 Feb 2026
68 points (98.6% liked)
Patient Gamers
18408 readers
189 users here now
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I just played it recently for the first time. Took me about 50 hours from start to rocket launch (the win condition) in the default, recommended free-play campaign + a few more hours before that to go through the tutorial stages.
Haven't tried the Space Age expansion yet, so not sure what to expect there on time commitment.
It's not about the destination, it's about the optimisation tangent we spend 15 hours on, we met along the way.
Massive increase in time commitment there.
You still start the same way, but now launching a rocket isn't the end of the game ... it's just the end of the first act. Now you also build orbiting space stations and interplanetary spaceships (which require launching dozens of rockets to build), so you can go colonize 4 more planets, each with their own new challenges and new resources to gather and exploit. Each one of those can easily take just as much time to colonize as your original planet, if not more. You'll need to build autonomous spaceships to regularly ferry supplies and finished products around the solar system to where they're needed. Then finally build a big, badass spaceship capable of reaching the edge of the solar system, and that is the new win condition.
After playing Space Age, the original Factorio game seems like just a tutorial level.