this post was submitted on 25 Feb 2026
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I've been meaning to try Factorio for years. But I'm worried that as soon as I do, I'm never going to get round to playing all the other games in my backlog...
The Devs have stated the game will not be on sale. The price is what they felt a fair price is for their game. Its in a blog post somewhere
Ah I know, I'm not waiting for a sale. Just need more spare time lol
Usually when I pick it up it's only for about two weeks. Then I get back to my job and leave the house again.
I just played it recently for the first time. Took me about 50 hours from start to rocket launch (the win condition) in the default, recommended free-play campaign + a few more hours before that to go through the tutorial stages.
Haven't tried the Space Age expansion yet, so not sure what to expect there on time commitment.
It's not about the destination, it's about the optimisation tangent we spend 15 hours on, we met along the way.
Massive increase in time commitment there.
You still start the same way, but now launching a rocket isn't the end of the game ... it's just the end of the first act. Now you also build orbiting space stations and interplanetary spaceships (which require launching dozens of rockets to build), so you can go colonize 4 more planets, each with their own new challenges and new resources to gather and exploit. Each one of those can easily take just as much time to colonize as your original planet, if not more. You'll need to build autonomous spaceships to regularly ferry supplies and finished products around the solar system to where they're needed. Then finally build a big, badass spaceship capable of reaching the edge of the solar system, and that is the new win condition.
After playing Space Age, the original Factorio game seems like just a tutorial level.
I did this with Rimworld. Started a few months ago, approaching 400 hours, and I was totally correct.
One of the nice things about Factorio is that you can finish a level and put it down and come back later. That's harder to do with an RPG like Expedition 33 or Dragon Age.
Not a ton of plot. It's mostly just a building sim.
How does one 'finish a level' in Factorio? I thought it was pretty open ended (until you launch a rocket)?
But I do get what you mean - it's definitely harder to drop and return to a story based game.
Finish a run, excuse me
Missing out on one of the best video games ever made out of fear of the backlog is ridiculous. Play it.
I mean I say it kinda tongue-in-cheek! I'll play it eventually, it's not going anywhere :)