this post was submitted on 27 Feb 2026
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I'm currently planning logistics for a Jet Lag game in my city and I'd like to get physical maps to help seekers mark off where they know the hider is not. But I'm curious about what their maps are like. Does it show all legal stations and lines? Only the biggest trunks? Does it also show the various administrative regions? Do they show streets and waterways?

Also, what size and material are the maps?

Has anyone watched the Hide & Seek seasons closely enough to know the answers to any of these questions? Or does anyone have their own ideas from personal experience or just thinking about it, for running a home game?

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[–] Zagorath@aussie.zone 1 points 2 days ago

Wow thanks for sharing! That is a really cool tool!

I don't know if I'll use it or not, since it seems to have a fair few bugs or missing features.

In the Measuring questions, I noticed what it considers a "mountain" is very strange. Several places I would simply call a "hill" are included, and there are several locations counted for the same mountain (or hill). Demonstration:

Only Mt Coot-tha is a real mountain here. Maybe the area north of The Gap could count as one. But Red Hill and all the ones around Alderley are certainly nothing more than hills. They don't even show up on a Google Maps search for "mountain". And using parks says "too many parks found (5093). Please enable hiding zone mode and switch to the Large Game variation of this question."

Plus, all the "station" Matching questions (same length, same line, starts with same letter) are greyed out and unselectable. And station/line-Measuring questions are just absent entirely.

It's a damn shame, because this tool looks like it would be so enormously useful if it worked. The automated answering and filtering is insanely useful when it works. I'll definitely be sharing this with the other players of my game and seeing how they feel.