this post was submitted on 01 Mar 2026
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[–] Darkassassin07@lemmy.ca 6 points 22 hours ago (2 children)

We are talking about the N64... Was a 'smooth normals shader' a thing it could do?

I know the N64 was a very unusual machine that took developers a little while to learn to manipulate to its full extent; but I'm not all that versed in the details.

ModernVintageGamer has some decent videos on it if I remember right. (it's been a while)

https://youtu.be/gRslfM-MOOw

[–] Lemminary@lemmy.world 11 points 22 hours ago* (last edited 22 hours ago) (1 children)

Yes, I found that they used a technique called Gourard shading that uses smooth normals under the hood.

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[–] Darkassassin07@lemmy.ca 2 points 20 hours ago

Nice! Easily my favorite console.

[–] LikeableLime@piefed.social 1 points 22 hours ago

I recommend watching some Kaze Emanuar videos as well to see what the N64 hardware is capable of