this post was submitted on 03 Mar 2026
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[–] Keeponstalin@lemmy.world 7 points 2 days ago (2 children)

I've always started lvl 1, I didn't even know ppl started at higher lvls

[–] 5too@lemmy.world 1 points 8 hours ago (1 children)

The GURPS equivalent of D&D/Pathfinder starts you out at the equivalent of level 5-7 by default. There's options for lower powered delvers, but the default assumption is that people want to play established characters.

[–] Keeponstalin@lemmy.world 2 points 7 hours ago

Ah, interesting. I've only played a few campaigns, mostly 5e. The one pathfinder/2.5e was very confusing when it came to leveling up lol.

[–] ArmoredThirteen@lemmy.zip 4 points 2 days ago (1 children)

Almost all campaigns I ran I'd have them start level 3-5 depending on what stories I wanted to tell. Pathfinder 1 the first couple levels are trash anyways and I personally felt like I didn't have much interest with my own characters until I could see their unique abilities start to come online, so that's where I liked to start players in my own campaigns

When I played a leveled system, typically we'd start at level 1 but the first few sessions would each end in a level up.