this post was submitted on 03 Mar 2026
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[–] AnarchistArtificer@slrpnk.net 2 points 1 day ago* (last edited 1 day ago)

This is a great example of the effectiveness of using a timer.

In addition to streamlining the session, I've found that it is also a massive help for roleplaying. Our party was once put on the spot in a similar way, and we ended up making choices that we deeply regretted. However, it was the kind of situation where there were no straightforwardly good choices, and we'd have probably agonised over the consequences either way. Our DM spurring us into action meant that we experienced the analysis paralysis (and subsequent regret) in-character as well as out of character