this post was submitted on 16 Mar 2026
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


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[–] TehPers@beehaw.org 13 points 1 day ago* (last edited 1 day ago) (1 children)

Ok, first, copying and pasting a paragraph to quote from this website fucking sucks. I know it's a site that gets cited a lot, so I feel terrible for all the people out there who have to deal with that.

NVIDIA says developers can fine-tune the result with controls for intensity and color grading, allowing artists to adjust blending, contrast, saturation, and gamma to match a game’s visual style. The system also supports masking, so specific objects or image regions can be excluded from enhancement when developers want to preserve the original look or avoid changes in selected areas.

They seem to at least be giving devs the ability to tune the output to their specific creative style. At least they're addressing that, otherwise this would make no sense whatsoever because the output looks nothing like the input.

On that note, as long as I can turn it off, I really couldn't care less about this. I'll be leaving it off. Even better if my GPU just doesn't support this I guess.

My biggest concern is if game devs are going to get lazier and start requiring this for their games to be playable. That's basically what happened with framegen.

[–] Blaiz0r@lemmy.ml 2 points 1 day ago* (last edited 23 hours ago)

It will be useful for Indy devs that don't have teams of amazing artists